Terra Invicta team



DESIGN LEAD

John Lumpkin

John started as a novice game designer with the Adventure Construction Set on his Apple IIc in the 1980s, although he could only release his creations to his little brother. Much, much later, he created a Hall-of-Fame module for Neverwinter Nights and then the Long War mod. A journalist in his younger days, his first career culminated in a stint as a national security reporter with The Associated Press in Washington, D.C., in the early 2000s. He is also a science fiction author and has a PhD in Communications from the University of Colorado Boulder. He lives in Louisville, Colorado, is married and has two young children, both of whom can already quote Star Wars extensively.


ART DIRECTOR

Francois-Olivier Bellotto, Cryptid Games

Terra Invicta’s art director is Francois-Olivier Bellotto, a 15-year games industry veteran and the CEO and art director for Ottawa-based Cryptid Games. His professional credits include work on Deus Ex 3 and three Splinter Cell titles: Chaos Theory, Double Agent and Conviction.


CHARACTER ARTIST

Michael Moore

Mike is a character artist who also has an understanding of hard surface modeling, rigging, and animation. Previously, Mike served thirteen years in the U.S. Navy as a special forces operator. Mike has been an avid gamer for 20+ years and to no one's surprise, he still owns all of his consoles (NES and on). If not working, Mike can usually be found in the gym or playing games on his computer late into the night.


ILLUSTRATOR

Dana Henderson


ADDITIONAL DEVELOPERS

Jon Hillman

Chris Boertien

Amineri


VIDEO EDITOR

Xavier Wynns


QUALITY ASSURANCE

Tim Evans

Matt Price


ACCOUNTING

Brian Shaltakoff CPA, PLLC


ADDITIONAL SUPPORT

Allan Floyd, Electric Rune LLC

Chris Mansell

Michael Richardson