Terra Invicta, Pavonis Interactive's grand strategy alien invasion game, is now available on Steam and gog during its Early Access period.
Pavonis Interactive's Kickstarter for Terra Invicta raised more than 10 times its original goal from more than 4,200 backers. Supporters unlocked several stretch goals along the way.
Pavonis Interactive, the video game studio founded by the team behind the acclaimed Long War mods for the XCOM series, today launched its Kickstarter for Terra Invicta, its first independently developed title. It reached its $20,000 goal within six hours of launch.
Pavonis has launched its "Upcoming Project" page for the Terra Invicta Kickstarter here.
Publisher Hooded Horse of Dallas, Texas, will serve as publisher for Pavonis' upcoming game, Terra Invicta.
Pavonis Interactive released its first reveal trailer for Terra Invicta, the company's upcoming grand strategy alien invasion game, on YouTube Friday. It is viewable here.
Long War 2, a massive overhaul of XCOM 2, will be available at the Steam Workshop and the Nexus Workshop.
Pavonis Interactive's final XCOM 2 mod is what fans have been expecting: Long War 2. More details on the free mod, developed in partnership with 2K Games and Firaxis, will be released in the coming weeks by 2K Games at XCOM.com.
The team behind Long War for XCOM: Enemy Unknown and Long War 2 for XCOM 2 is operating under a new name, Pavonis Interactive, and at a new web site, www.pavonisinteractive.com. Pavonis Interactive Design Lead John Lumpkin said the name change is intended to mark that the company's future work will go beyond modding XCOM and focus on developing independent original titles, including Terra Invicta, a grand strategy alien invasion game. Going forward, "Long War" will remain exclusively linked with the XCOM franchise.
The AlienPack mod, issued today as an update to the release-day Muton Centurion mod, contains a series of new aliens for XCOM to defeat ... or not. In addition to the Centurion, it includes the Muton Elite, Sectoid Commander, Hive Queen, ADVENT drones, four new ADVENT soldiers, and much, much more. Grab it at the Steam Workshop or Nexus.
The LaserPack mod, featuring original models and textures by renowned XCOM 2 modder CapnBubs, adds a new weapon tier between magnetic and plasma weapons. The PerkPack includes more than 70 new and reworked soldier abilities and 10 new PCS items, and it reworks the four base-game soldier classes into seven, including the new Shinobi, Assault and Gunner classes. They are available on the Steam Workshop and the Nexus.
Long War Studios announced today it has released the first of a series of new mods it is making for XCOM 2. The mods, developed in a continuing partnership with 2K Games and Firaxis, will be available on Steam Workshop and the Nexus. Friday's mod is the "Long War Toolbox," a set of options and extensions for players to use, including full UI support for squads of up to 12 soldiers. The other mods are:
The mods are:
Long War Studios announced today that it has partnered with Firaxis and 2K Games to provide multiple mods for XCOM 2 that are planned for release when XCOM 2 launches on Feb. 5. Details on mod content as well as XCOM 2's modding tools will be available when LWS design lead John Lumpkin appears at the Firaxis Megapanel at PAX South in San Antonio at 12:30 p.m. CT on Jan. 30. The panel will also be webcast live here.
The final version of Long War, the critically acclaimed mod for Firaxis' 2012 game XCOM: Enemy Unknown, went live today, after nearly three years of development. Led by John "JohnnyLump" Lumpkin and Amineri, the Long War team consists of more than 50 coders, artists, voice actors and translators, and the mod has received almost half a million unique downloads on the Nexusmods web site. Grab it here.
Long War Studios, founded by the masterminds behind the Long War mod for XCOM: Enemy Unknown, began operations in August 2015, announced its existence to the world today with the release of the final version of the Long War mod for XCOM: Enemy Unknown. The Colorado-based company will develop strategy games to be funded by Kickstarter campaigns and/or in association with other developers.