How to edit Spark Skill Tree?
How to edit Spark Skill Tree?
Let's say for example I want to move/swap a skill, from the second line-third column to the third line-third column, what file and how should I edit it ?
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Re: How to edit Spark Skill Tree?
XComClassData.ini
It's a simple data structure, so just swap the names of the perks you want to reposition.
It's a simple data structure, so just swap the names of the perks you want to reposition.
Re: How to edit Spark Skill Tree?
well the file looks pretty messy to me, not easy to edit since I don't understand which are the starting and the ending points of each string concerning each skillTuhalu wrote:XComClassData.ini
It's a simple data structure, so just swap the names of the perks you want to reposition.
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Re: How to edit Spark Skill Tree?
Code: Select all
; LPCL
+SoldierRanks=( aAbilityTree=( (AbilityName="AdaptiveAim", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\
(AbilityName="BodyShield" ), \\
(AbilityName="CombatAwareness" ) \\
), \\
Re: How to edit Spark Skill Tree?
ok thx I'll see if it worksTuhalu wrote:All you need to do is move the entire section that starts with (AbiliityName=" and ends with a ). That's one entry in the skill table. For instance (AbilityName="AdaptiveAim", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon) should be moved as one skill item. The order the entries are in at each rank is from left to right, making AdaptiveAim appear in the left column. The list is comma separated, so make sure you keep the commas between entries as they are.Code: Select all
; LPCL +SoldierRanks=( aAbilityTree=( (AbilityName="AdaptiveAim", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), \\ (AbilityName="BodyShield" ), \\ (AbilityName="CombatAwareness" ) \\ ), \\
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Re: How to edit Spark Skill Tree?
What about those pieces of code saying
aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=0), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0))
Is this part of the string I should move or should I leave it as it is ?
Ok I've made some changes, but once I loaded the game the skill tree was just like it was before my changes.... weird
Maybe this won't affect already existing campaigns ?
aStatProgression=((StatType=eStat_Offense,StatAmount=2), (StatType=eStat_HP,StatAmount=0), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=5), (StatType=eStat_CombatSims,StatAmount=0))
Is this part of the string I should move or should I leave it as it is ?
Ok I've made some changes, but once I loaded the game the skill tree was just like it was before my changes.... weird
Maybe this won't affect already existing campaigns ?
My Fearless Xcoms! --> Here
Re: How to edit Spark Skill Tree?
Those are just the stat increases you get at rank up, so you can ignore them.
Changing that config file works for me. Make sure you exit XCOM2 and then start it up again. It looks like config files are only read when loading the game, not when loading a save file.
Changing that config file works for me. Make sure you exit XCOM2 and then start it up again. It looks like config files are only read when loading the game, not when loading a save file.
Re: How to edit Spark Skill Tree?
ok now it's working, dunno why it didnt at the first attemptTuhalu wrote:Those are just the stat increases you get at rank up, so you can ignore them.
Changing that config file works for me. Make sure you exit XCOM2 and then start it up again. It looks like config files are only read when loading the game, not when loading a save file.
My Fearless Xcoms! --> Here
Re: How to edit Spark Skill Tree?
Probably a silly question, but
does this skill tree editing in the middle of an existing campaing have any chance of bugging or messing with my soldiers' stats and else ?
does this skill tree editing in the middle of an existing campaing have any chance of bugging or messing with my soldiers' stats and else ?
My Fearless Xcoms! --> Here
Re: How to edit Spark Skill Tree?
Changing the skill order should have no effect. LW2 has already done the same thing in 2 patches with rejiggering their skill trees.