My intent is to focus on ideas that don't require entirely new mechanics (i.e., might actually be feasible to implement).
Here are mine:
- Fixer Upper: Facility upgrades have costs halved.
- Perk Up: All AWC perk training times are cut by a day.
- Perk Up (alt.): Every newly recruited/obtained soldier comes with 3 free AWC perks.
- Tinker Toys: Each research or Proving Grounds project that produces a prototype will now produce two.