This is from the changelog and i wonder what exactly changes?- Adjust accessibility of some of the marker tile variables to make them more mod-friendly. 2260
The community highlander has https://github.com/X2CommunityCore/X2Co ... issues/220
Does this overlap, is it equal or something else?Allow mods to get more information about the currently previewed movement path. I'm especially interested in the following for use in Gotcha Again:
var private bool WaypointModifyMode; // toggle set by ui to show waypoint add/remove markers. doesn't change behavior, just looks
var private array HazardMarkers; // all tiles with a hazard on them
var private array NoiseMarkers; // all tiles with a noise marker on them
var private array ConcealmentMarkers; // all tiles with a concealment marker on them