1. "The IDK wut I'm doing squad" - this is one I'm sure we all use from time to time, some mix of all the classes. For instance technical, grenadier, assault, shinobi, ranger, gunner. You just kind of do whatever works. You have 2 "melee" guys (shinobi/assault) who can end a battle quickly, a grenadier/technical for cover destruction, and ranger/gunner to shoot stuff that's out of cover. I would probably remove the gunner for infiltration purposes if I had to make it a 5 man team
2. "Flash" - 4 assaults, 1 grenadier, + some guy you want to carry for the late game. For this squad I would have the grenadier carry 4 flashbangs and all the defensive grenade perks. The idea is to creep forward with hunkering down until the assaults can flank and kill the opposing team in one go, with the grenadier providing massive defensive capabilities. The carry can be a sniper, specialist, or gunner depending on your long term goals or short term needs (do I need a hacker now, a gunner for late game, or a sniper with ammo to kill stuff at range that the assaults can't)
3. "Vanilla" - 2 grenadiers, 1 specialist, 1 sharpshooter, 2 gunners. The 2 grenadiers each carry 4 frags (with ordnance perk putting them at 5 grenades each) and obviously the sapper perk, trying to relive the "vanilla" gameplay of blowing all the cover up then shooting what's leftover, with a specialist for general purpose healing/hacking. Gunners provide unlimited armor shredding and double shots through chain shot or if you can get their ranks up high, traverse fire.
4. "Kings of Overwatch" - 5 rangers, 1 specialist. I tried a similar strategy in vanilla which was all specialists, and it actually kind of worked (I got through commander irornman in vanilla with this). I have no idea how this would work out in LW2, but the gist is to take all the overwatch perks, hide behind cover, and force them to bring the action to you (with covering fire, you can even shoot at them if they decide not to move). The rangers can even simply shoot twice if they stand still, which is useful for either yolo shooting at targets in high cover or those huge hp targets.
What are your ideas?
![Razz :P](./images/smilies/icon_razz.gif)