1)make kestrel armors start using the Banshee armor model ,in other words: making shadow model(originally called Ghost model) being an Light Skeleton model (this way fitting with the plate-ish style of the phalanx and carapace armors of the same "tier")
2)Make Banshee armors use the Corsair armor (having the same effect of comparing a phalanx with a carapace,both using the same basic model but with the soulderpad difference so one looks heavier than the other),
3)make Corsair armor look like the Kestrel armor (like a light Ghost model), this way fitting better IMO of the cat-suit tier
If anyone know how i can do this, i would be absolutely gladfull, i already found the DefaultContent.Ini file i have to edit, i already changed it to reeplace the GM into normal versions(just in case to make it even safer i did it correctly i tried using both "Revenge of the Sleeves" and "Sleeve Geniee" and they both did the same changes so i m sure its correct(aside the fact they look correctly in the Game)
The problem is, i tried changing:
UnitPackageInfo=(PawnType=ePawnType_Male_3_Ghost_GM,ArchetypeName="Soldier_MaleGhost.ARC_MaleGhost")
to
UnitPackageInfo=(PawnType=ePawnType_Male_3_Ghost_GM,ArchetypeName="Soldier_MaleSkeleton.ARC_MaleSkeleton")
(also changed the ArmorDeco=(Armor=eItem_END_COLLECTIBLES,ArmorKit=eKit_Deco_Ghost0); light ghost / kestrel into deco_skeleton and all that stuff)
I did this both with male and females, but it doesnt work at all, they keep looking the same way inside the game, or even worse they look invisible or pretty fu**-up...im running out of ideas and i really dont know what else should i do, can someone help me with this...PLEASE
![Sad :(](./images/smilies/icon_e_sad.gif)