What do the alien fleets look like in your game?
Posted: Tue Jul 04, 2023 11:31 pm
Inspired by the mega-bombardment thread describing some interesting alien behavior plus my latest game, to be described later in this thread...
What year is it in your current Terra Invicta game at what difficulty, and what does the disposition of the alien fleets look like? More broadly, if you have memories of how you'd characterize the alien fleet behavior in recent games you remember, what was it like?
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In my game, Veteran 2032 right now, there's roughly 110 alien fleets with 23 of them flagged red by the UI. I see at least one carrier, and one carrier has already landed on earth and taken a nation. The quantity of alien fleets has felt huge for a year or two now, both visually in the solar system view and due to amount of attacks that have occurred- I was honestly surprised it was closer to 100 than 200 when I reviewed the Fleets tab.
Human habs and stations have been under constant, numerous bombardment raids for a while now. The earth is surrounded by the debris of the various human factions that aren't me; they built a ton of stations and habs that drove up their MC count but built precious few fleets to defend them. Three or four of the human factions don't even have ANY ships now, although I wasn't watching and couldn't swear that they never had any versus having a tiny few and lost them to the aliens. Kessler syndrome has not only come, but come so long ago that the debuff has even had time to go away.
Versus my previous games, so many fleets committing so many raids so early feels exceptional, but OTOH I haven't played a ton of games and haven't ever done such a comprehensive survey of the Fleets tab. The first carrier arrived in mid-2031, which was about six months earlier than I saw in my previous Veteran game*. The focus on the AI humans is also surprising, but I think just speaks to how successful those human factions were at settling space than they have been in my previous games. Pity they didn't build any ships to defend them.
*Which itself was a shock! The first time I saw carriers, on Normal maybe half a year ago, they didn't show up until 2035 IIRC and arrived in a simultaneous three ship wave! Much different than the two recent Veteran games where a single one showed up early with another distantly on the way...
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Anyway, just curious what other people have been experiencing to get a better idea of what "normal" feels like in the game at different difficulties and how similar or different from game-to-game that normal is.
What year is it in your current Terra Invicta game at what difficulty, and what does the disposition of the alien fleets look like? More broadly, if you have memories of how you'd characterize the alien fleet behavior in recent games you remember, what was it like?
---
In my game, Veteran 2032 right now, there's roughly 110 alien fleets with 23 of them flagged red by the UI. I see at least one carrier, and one carrier has already landed on earth and taken a nation. The quantity of alien fleets has felt huge for a year or two now, both visually in the solar system view and due to amount of attacks that have occurred- I was honestly surprised it was closer to 100 than 200 when I reviewed the Fleets tab.
Human habs and stations have been under constant, numerous bombardment raids for a while now. The earth is surrounded by the debris of the various human factions that aren't me; they built a ton of stations and habs that drove up their MC count but built precious few fleets to defend them. Three or four of the human factions don't even have ANY ships now, although I wasn't watching and couldn't swear that they never had any versus having a tiny few and lost them to the aliens. Kessler syndrome has not only come, but come so long ago that the debuff has even had time to go away.
Versus my previous games, so many fleets committing so many raids so early feels exceptional, but OTOH I haven't played a ton of games and haven't ever done such a comprehensive survey of the Fleets tab. The first carrier arrived in mid-2031, which was about six months earlier than I saw in my previous Veteran game*. The focus on the AI humans is also surprising, but I think just speaks to how successful those human factions were at settling space than they have been in my previous games. Pity they didn't build any ships to defend them.
*Which itself was a shock! The first time I saw carriers, on Normal maybe half a year ago, they didn't show up until 2035 IIRC and arrived in a simultaneous three ship wave! Much different than the two recent Veteran games where a single one showed up early with another distantly on the way...
---
Anyway, just curious what other people have been experiencing to get a better idea of what "normal" feels like in the game at different difficulties and how similar or different from game-to-game that normal is.