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Removal of Randomization on Game Start

Posted: Sun Mar 05, 2023 7:37 pm
by BrutusTheCat
Was the initial starting randomization removed by a recent patch?

Over the past couple days I started a couple games and noticed that both the initial councilor's have the exact same stats/profession/traits/origin, the same holds true for the pool of available councilors, and the initial UFO crash site.


I didn't see anything in the patch notes about this.

Edit: Starting a game as a new faction then returning to original faction seems to have changed the start, but is that intended?