Alien retaliation bug

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Dartanis
Posts: 11
Joined: Tue Oct 04, 2022 9:01 pm

Alien retaliation bug

Post by Dartanis »

I do not believe this is working as intended, and if it is, it shouldnt.

I have 1 singular destroyer in my game that, if I do nothing to it, will destroy EVERY. SINGLE. ASSET. I have in space. The Alien threat meter is at 3 bips (it is not accurate, but it is not THIS inaccurate, do NOT tell me its because the tracker is imperfect), my used MC is at around 60. This destroyer will not stop. It cares nothing about alien retaliation mechanics or Alien hate, destroying 14 habs in orbit of earth was not enough. This is not how Alien retaliation is supposed to work, it didnt work so in my last game, nor is it how I have observed alien hate working in games on youtube. If Destroying 14 habs, most of them T2 over the course of 3 turns in Earth Orbit isnt enough to drop alien hate below the level where they stop blowing up my stuff when the estimate started at 3 blips, then I do believe somethings not working right. I even tried to see what happens if I keep rebuilding the bases it wants to target. IT. DOES. NOT. STOP. Even if I let it destroy everything I have in orbit besides the station with my 4 ships on it, this damn thing will stay in orbit and immedietely engage whatever station I try to rebuild.

Fun stuff. Now Im gonna go blow it up with my fleet of 4 escorts and see the alien death spiral start all over again. Oh and incase you needed more information, NO, I am not past Jupiter, I only have stuff in earth orbit and Mars, It is Feb 2029 and the grand total amount of alien assets I have killed this game is 2 aliens captured, about 2 years ago, and an alien ship blown up last year. I have marginalized the servants, but even there I have killed a grand total of 4 servant councilors. Its just 1 Destroyer, it did NOT start off as a retaliation mission, it transfered to Earth Orbit first and then started blowing up stations. I am pretty sure it was supposed bring another 2nd wave alien onto earth and it somehow bugged out.

[Update]
Save file sent to devs, they are looking into it, will update again when I hear back/observe problem being fixed.
Last edited by Dartanis on Sun Oct 16, 2022 6:21 pm, edited 1 time in total.
Dartanis
Posts: 11
Joined: Tue Oct 04, 2022 9:01 pm

Re: Alien retaliation bug

Post by Dartanis »

Destroying the ship causes Alien Threat to go to 4 blips. Thats all. No new retaliations. I let the game run for a couple turns. ET did not even react to the ship getting destroyed. Deffinitely a bug. Ill keep that save separate incase the devs wanna take a look at it.

[Edit]
Yea it happened again, this time I was expecting a retaliation, but hate does not go down, neither does the estimate for alien threat level update after the first retaliation. It continues untill ET runs out of stuff to blow up in obrit, then it stays there till I rebuild something and immedietely destroys it.
Meow67
Posts: 15
Joined: Wed Oct 12, 2022 8:39 am

Re: Alien retaliation bug

Post by Meow67 »

Well yea there are some issues with the threat counter. Devs mentioned it in patch notes. Yet you did not encounter any bugs with aliens as far i see. Destroying alien fauna does not really trigger aliens much. Hunting their agents, does.

1, Aliens do not spawn stuff, they have to build their own ships and assets. This is why aliens will just send those little Kamikaze ships on earth early in the game. Just to spread fauna. They have to build ships and then transport them across the solar system. It can take months or even whole year. Depends where they build their ships. but be sure that they are coming and are more than capable of crushing you, like you can crush an ant..
2, You are around years when Aliens are actually starting to do stuff. Sending their combat ships to earth and testing the defense capabilities of humanity. Blowing up a few random space assets. Basically trying to provoke you. Yet pretty sure they already have one or two battleships waiting in docks.
3, You responded and fought them. Basically challenging them. Since then, they will be harder on you. Not just blowing up few space stations, but also bombing out your mining infrastructure all across sol system.
4, No it does not stop. Aliens are here to invade earth, not sit like ducks in a corner. Take them more like other factions with their own interests more than like Aliens for story stuff In fact devs wanted to make Aliens playable during kickstarter as they had a goal there. And I believe that devs will sooner or later introduce them as playable faction too.
5, You are overconfident which leads to your doom. All you have to do is just wait for a few more years. Don't worry. Aliens remembers you. You are a threat so dont be surprised if they bomb you out of existence.
Dartanis
Posts: 11
Joined: Tue Oct 04, 2022 9:01 pm

Re: Alien retaliation bug

Post by Dartanis »

Read my post again. This isnt my first game, I know how Alien hate is supposed to work, I know what a retaliation mission looks like. This is none of that.

There is a singular alien destroyer in earth orbit that either A. I destroy, or B. It keeps destroying anything I have in orbit untill it runs out of Delta-V. And once I destroy it, a few months later the aliens BUILD and send another one. Which repeats the process. It does not "blow up a few random space assets", it blows up ALL space assets around earth.

It does not update alien hate when it destroys a station.

It does not reduce alien hate when it destroys 14 stations.

It does not reduce alien hate when it destroys as many stations as I rebuild. It attacks any station as soon as construction begins and the station is a valid target.

It ignores defending station fleets (I discovered this today) and blows up the station my ships are docked at without prompting combat.

A functioning Retaliation mission start off at an alien base, the fleet flies straight to its target and re-enagages a new one from there if hate still persists. Retaliation missions do this so the player has time to respond. This destroyer does not do that. It flies into low earth orbit, looking like its supposed to drop off an alien infiltrator by ramming into earth. But instead bugs out, picks a new mission and destroys anything in orbit beloning to me, except my ships, which it refuses to engage. Alien retaliation missions are supposed to prioritise fleets. Yet this one ignores their existence and avoids them unless I manualy engage it.

One ship doing this was survivable, the aliens sending a new ship every time the old one dies is an automatic hate spiral. I already did a game where I declared war on ET this early, Im a little behind on weapons tech to my last game but I can start all out war from here, again. But I started a new game because I wanted a couple more years of flying under the radar to get better tech without constantly having to fight retaliation missions manualy.

I have assets in Mars orbit, and I control most of Mars surface. Those assets do not get engaged until the aliens send a proper retaliation mission. And they do send those. I get actual proper retaliation missions. They blow up 1 station, maybe 2 and then bugger off happy alien hate has been reduced, which actualy happens that time.

[Edit]
To further illustrate the problem, see attached imgur link: https://imgur.com/rf2qPlO

On the left you have the situation before the destroyer shows up. On the right you have the situation after, if I do nothing. Earth Orbital Shipyard is the only one with a fleet in orbit, so ET does not target that. And I, again, reiterate: This happens at an estimated alien threat of 3, and I have done NOTHING for over a year to provoke the aliens, and the estimate is 2 years old. Alien hate bleeds off over time.
The_Widow_Maker
Posts: 3
Joined: Fri Oct 14, 2022 4:08 am

Re: Alien retaliation bug

Post by The_Widow_Maker »

I am getting the exact same problem, playing on Cinematic mode with medium Galaxy.
MC is 34
year is 2028
Threat pip was 4 when the attacks starrted.

After the alien destroyer annhilates everything in orbit, I am unable to click on the alien fleet and only reloading a save game will allow me to select the alien fleet again. The aliens destroyed all 8 of my stations in orbit, then i tried constructing a further 80 (yes i tested this alot) and they blew them up straight away.
Last edited by The_Widow_Maker on Fri Oct 14, 2022 4:13 am, edited 1 time in total.
Kimmbo
Posts: 1
Joined: Sat Oct 15, 2022 1:28 am

Re: Alien retaliation bug

Post by Kimmbo »

Same thing in my game,

First retaliation at 2-3 bips after an assassination (was 1 bip).

Year 2029, December

After 4 turns and 30+ destroyed stations my threat level is down to 1 bip and stays at 1 bip for the next 2 turns.

Single alien ship keeps destroying my stations and will not stop until everything in space is wiped out. Definitely strange behavior and never saw this in previous games/YouTube playthroughs
pestig
Posts: 9
Joined: Sat Nov 28, 2020 11:07 pm

Re: Alien retaliation bug

Post by pestig »

Integer underflow? A la Civ Gandhi?
neilwilkes
Posts: 184
Joined: Sat Oct 01, 2022 10:44 am

Re: Alien retaliation bug

Post by neilwilkes »

pestig wrote: Sat Oct 15, 2022 8:16 am Integer underflow? A la Civ Gandhi?
That's definitely a thought! Gandhi in full Hydra rigout - there's a meme!
KinSeth2
Posts: 40
Joined: Sun Oct 09, 2022 3:33 am

Re: Alien retaliation bug

Post by KinSeth2 »

If Ghandi is piloting that alien destroyer, then I feel a solid reflection on history is in order. Though I'm surprised the planet didn't get busted wide open if that's the case.
Dartanis
Posts: 11
Joined: Tue Oct 04, 2022 9:01 pm

Re: Alien retaliation bug

Post by Dartanis »

Ive sent my save file and logs to the devs, they will hopefuly fix it soon-ish, have heard nothing back beyond them looking into it. Unfortunately the latest patch that dropped today did not fix it, atleast for ongoing campaigns and saves where the problem persists.

And if it is an integer underflow, it makes the problem permanent as alien retaliation seems to work normaly in the backround, it just does not update the alien hate estimate. The destroy everything kamikaze ships (they eventualy become fleets if you destroy enough of them, so it is very much a game ending deathspiral) keep coming no matter what you do. I played 4 years forward and eventualy had to just throw in the towel when ET started bringing in mothership fleets that started cracking even defended stations and my tech was just not there yet, weapons yes but Adv. Pulsar Drive gets you only so far.
The_Widow_Maker
Posts: 3
Joined: Fri Oct 14, 2022 4:08 am

Re: Alien retaliation bug

Post by The_Widow_Maker »

If the Devs need anymore info on this bug then I have save files with this problem occuring.
Zekee
Posts: 2
Joined: Mon Oct 17, 2022 6:43 am

Re: Alien retaliation bug

Post by Zekee »

I have this "bug" in my game to, every single thing i had in orbit around earth got destroyed, it happend before i managed to make a fleet and secure some alien tech wich is kinda halting my progression, i will try make a fleet that can go from Luna and kill the one ship that acts up and see what happens from there,
Dartanis
Posts: 11
Joined: Tue Oct 04, 2022 9:01 pm

Re: Alien retaliation bug

Post by Dartanis »

I would encourage other people who encounter this bug to follow the instructions in the "How to report bugs" post in the announcement section. Sending your save file through email to the devs may help them narrow down the cause of the bug, and hopefully get us all back into a working campaign.
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