Stations overly simplistic?
Posted: Thu Sep 29, 2022 9:02 am
Design-a-ship seems kinda neat. You got your basic blueprints, your modules, your options, engines, etc. Go nuts, go wild.
Stations, however, are just "here's a core, put in four modules". And the modules are most often one power, two labs, and a nothing, because the basic (and the fission pile upgrade!) both provide 10 power, and modules eat up 5 power, and there is nothing you can do with the fourth module slot... No options for extra radiators to install more heat-intensive labs, no provisions for a larger crew number, no possibility to install armor or weapons that I know of yet...
Kind of a let down, no?
Is this area going to get more attention in the future?
Stations, however, are just "here's a core, put in four modules". And the modules are most often one power, two labs, and a nothing, because the basic (and the fission pile upgrade!) both provide 10 power, and modules eat up 5 power, and there is nothing you can do with the fourth module slot... No options for extra radiators to install more heat-intensive labs, no provisions for a larger crew number, no possibility to install armor or weapons that I know of yet...
Kind of a let down, no?
Is this area going to get more attention in the future?