LW2 Perk Trees and Descriptions

Start with the fundamentals.

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deaconivory
Long War 2 Crew
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Joined: Tue Dec 29, 2015 1:12 am

LW2 Perk Trees and Descriptions

Post by deaconivory »

I have the base game perk descriptions in this list as well:

https://docs.google.com/spreadsheets/d/ ... edit#gid=0
moroniccinamun
Posts: 82
Joined: Sun Jan 22, 2017 7:18 pm

Re: LW2 Perk Trees and Descriptions

Post by moroniccinamun »

Hey, I just wanted to say the description for Slug shot seems to be missing the armor piercing.

Otherwise very helpful!
moroniccinamun
Posts: 82
Joined: Sun Jan 22, 2017 7:18 pm

Re: LW2 Perk Trees and Descriptions

Post by moroniccinamun »

Oh, and Center Mass also adds damage to pistols and sawed offs.
cerebrawl
Posts: 137
Joined: Mon Jan 30, 2017 10:41 am

Re: LW2 Perk Trees and Descriptions

Post by cerebrawl »

Chain shot penalty is only -5 aim.
Combat awareness gives you a point of armor, not half a point(how would that even work? Coinflip?)
Bring Em On only gives you +1 damage per 2 enemies you see, not each enemy you see.

Lots of missing information or errors there, and I only bothered to go through the first couple of pages.
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Arcalane
Posts: 339
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Re: LW2 Perk Trees and Descriptions

Post by Arcalane »

Alpha Mike Foxtrot is +4.
Shredder is any primary weapon, not just cannon (can get it via AWC, I have a sharpshooter and tech with it).

I'd suggest splitting this into base/vanilla and LW2, given that LW2 also seems to tweak existing perks?
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