Long War 2 Console Commands
Posted: Wed Jan 25, 2017 1:16 am
When used by players these are "cheat codes" plain and simple, using them will forever cast you into the hellish pit of cheaters, but may just help you learn the game a bit as well. Nothing is guaranteed and don't ask for help with these, whatever Faustian pact you've created for yourself means that you and Google can work it out on your own. Read each command closely as you type it into the console and it will provide enough information as to what data it is looking for.
I'm not helping you.
Long War 2 console commands (there are some missing for sure):
LWAddRebel true WorldRegion
LWAdvanceActivity XCOM Activity WorldRegion number
LWdebugpodjobs (this displays the status of enemy pods on the map)
LWDumpActivityLog
LWDumpAIJobNames
LWDumpAIJobs
LWdumpregioninfo
LWForceActivityDetection
LWForceActivityDetection Enemy Activity WorldRegion (see blelow)
LWForceAWCRerolls
LWForceMission (see below)
LWForceRecruitRoll
LWGiveAWCDefenseAbility Soldier Name
LWGiveAWCOffenseAbility Soldier Name
LWGiveAWCPistolAbility Soldier Name
LWLevelUpRebel Soldier Name
LWprinthistory
LWSetAlertLevel Number
LWSetAutoResolveEnabled
LWSetEvacCounter Number
LWForceEvac
LWSetForceLevel Number
LWSetVigilanceLevel Number
LWSpawnActivity Enemy Activity WorldRegion (see below)
LWToggleShowFaceless
LWValidatePendingDarkEvents
A few "Vanilla" XCOM2 Commands that are also useful:
X2DebugMap
AiDebugAi
x2debugvisibility
AddItem AssaultRifle_CG (Adds a coil gun . . . you know, for science)
killallais (Kills all of the AI controlled units on the map, including VIPs and Rebels, so be careful with this one)
Skipai (this pauses the AI and the aliens will not take another turn, if you save and reload it resets this)
killclosestunittocursor (be careful this can kill XCOM and VIPs too)
Togglefow (won't reveal enemy units)
RestartLevel; This is basically Bronzeman as I understand it (which means it may be completely wrong)
TTC; "Toggle To Cursor" - selected unit
TATC; "Toggle All To Cursor" - all XCOM units
RemoveFortressDoom Number - removes this many Avatar timer pips
HealAllSoldiers
LevelUpBarracks
SetStrategyFacilitiesUnlockAll
SetStratagyFacilitiesInstantBuild
SetStratagyFacilitiesFree
You need to have at least 1 of these resources in your inventory for the command to work properly:
GiveResource alienalloys number
GiveResource EleriumCore number
GiveResource EleriumDust number
GiveResource Intel number
GiveResource Supplies number
GiveEngineer number
GiveScientist number
Regions:
WorldRegion_EastNA
WorldRegion_WestNA
WorldRegion_SouthNA
WorldRegion_NorthSA
WorldRegion_SouthSA
WorldRegion_WestEU
WorldRegion_EastEU
WorldRegion_NorthAF
WorldRegion_EastAF
WorldRegion_SouthAF
WorldRegion_EastAS
WorldRegion_WestAS
WorldRegion_NorthAS
WorldRegion_SouthAS
WorldRegion_NorthOC
WorldRegion_SouthOC
Some of the XCOM Activity:
RecoverItem_LW
RecoverItemADV_LW
RecoverItemTrain_LW
RecoverItemVehicle_LW
RecoverFlightDevice_LW
HackWorkstation_LW
HackWorkstationADV_LW
HackWorkstationTrain_LW
SupplyLineRaidATT_LW
SupplyLineRaidTrain_LW
SupplyLineRaidConvoy_LW
DestroyRelay_LW
ProtectDevice_LW
ExtractVIP_LW
RescueVIP_LW
RescueVIPVehicle_LW
NeutralizeTarget_LW
NeutralizeTargetVehicle_LW
SecureUFO_LW
SabotageAlienFacility_LW
SabotageAdventMonument_LW
Terror_LW
AvengerDefense_LW
AssaultAlienBase_LW
Jailbreak_LW
Defend_LW
Rendezvous_LW
IntelRaid_LW
Some of the Enemy Activity (Yes there are SPOILERS below):
If you don't want spoilers don't read below
Seriously, stop now . . .
ProtectRegion
Counterinsurgency
ReinforceActivity
COINResearch
COINOps
BuildResearchFacility
RegionalAvatarResearch
GlobalAvatarResearch
ScheduledOffworldReinforcements
EmergencyOffworldReinforcements
SuperEmergencyOffworldReinforcements
Repression
Invasion
AvengerHunt
Propaganda
ProtectResearch
ProtectData
TroopManeuvers
HighValuePrisoner
PoliticalPrisoners
Logistics
CloneDeployment
DebugMission
Rendezvous
IntelRaid
Defend
I'm not helping you.
Long War 2 console commands (there are some missing for sure):
LWAddRebel true WorldRegion
LWAdvanceActivity XCOM Activity WorldRegion number
LWdebugpodjobs (this displays the status of enemy pods on the map)
LWDumpActivityLog
LWDumpAIJobNames
LWDumpAIJobs
LWdumpregioninfo
LWForceActivityDetection
LWForceActivityDetection Enemy Activity WorldRegion (see blelow)
LWForceAWCRerolls
LWForceMission (see below)
LWForceRecruitRoll
LWGiveAWCDefenseAbility Soldier Name
LWGiveAWCOffenseAbility Soldier Name
LWGiveAWCPistolAbility Soldier Name
LWLevelUpRebel Soldier Name
LWprinthistory
LWSetAlertLevel Number
LWSetAutoResolveEnabled
LWSetEvacCounter Number
LWForceEvac
LWSetForceLevel Number
LWSetVigilanceLevel Number
LWSpawnActivity Enemy Activity WorldRegion (see below)
LWToggleShowFaceless
LWValidatePendingDarkEvents
A few "Vanilla" XCOM2 Commands that are also useful:
X2DebugMap
AiDebugAi
x2debugvisibility
AddItem AssaultRifle_CG (Adds a coil gun . . . you know, for science)
killallais (Kills all of the AI controlled units on the map, including VIPs and Rebels, so be careful with this one)
Skipai (this pauses the AI and the aliens will not take another turn, if you save and reload it resets this)
killclosestunittocursor (be careful this can kill XCOM and VIPs too)
Togglefow (won't reveal enemy units)
RestartLevel; This is basically Bronzeman as I understand it (which means it may be completely wrong)
TTC; "Toggle To Cursor" - selected unit
TATC; "Toggle All To Cursor" - all XCOM units
RemoveFortressDoom Number - removes this many Avatar timer pips
HealAllSoldiers
LevelUpBarracks
SetStrategyFacilitiesUnlockAll
SetStratagyFacilitiesInstantBuild
SetStratagyFacilitiesFree
You need to have at least 1 of these resources in your inventory for the command to work properly:
GiveResource alienalloys number
GiveResource EleriumCore number
GiveResource EleriumDust number
GiveResource Intel number
GiveResource Supplies number
GiveEngineer number
GiveScientist number
Regions:
WorldRegion_EastNA
WorldRegion_WestNA
WorldRegion_SouthNA
WorldRegion_NorthSA
WorldRegion_SouthSA
WorldRegion_WestEU
WorldRegion_EastEU
WorldRegion_NorthAF
WorldRegion_EastAF
WorldRegion_SouthAF
WorldRegion_EastAS
WorldRegion_WestAS
WorldRegion_NorthAS
WorldRegion_SouthAS
WorldRegion_NorthOC
WorldRegion_SouthOC
Some of the XCOM Activity:
RecoverItem_LW
RecoverItemADV_LW
RecoverItemTrain_LW
RecoverItemVehicle_LW
RecoverFlightDevice_LW
HackWorkstation_LW
HackWorkstationADV_LW
HackWorkstationTrain_LW
SupplyLineRaidATT_LW
SupplyLineRaidTrain_LW
SupplyLineRaidConvoy_LW
DestroyRelay_LW
ProtectDevice_LW
ExtractVIP_LW
RescueVIP_LW
RescueVIPVehicle_LW
NeutralizeTarget_LW
NeutralizeTargetVehicle_LW
SecureUFO_LW
SabotageAlienFacility_LW
SabotageAdventMonument_LW
Terror_LW
AvengerDefense_LW
AssaultAlienBase_LW
Jailbreak_LW
Defend_LW
Rendezvous_LW
IntelRaid_LW
Some of the Enemy Activity (Yes there are SPOILERS below):
If you don't want spoilers don't read below
Seriously, stop now . . .
ProtectRegion
Counterinsurgency
ReinforceActivity
COINResearch
COINOps
BuildResearchFacility
RegionalAvatarResearch
GlobalAvatarResearch
ScheduledOffworldReinforcements
EmergencyOffworldReinforcements
SuperEmergencyOffworldReinforcements
Repression
Invasion
AvengerHunt
Propaganda
ProtectResearch
ProtectData
TroopManeuvers
HighValuePrisoner
PoliticalPrisoners
Logistics
CloneDeployment
DebugMission
Rendezvous
IntelRaid
Defend