Two questions about abilities
Posted: Sun Jan 22, 2017 2:36 am
1. Is there any simple (and by "simple" I mean .ini editing) way to make secondary weapons give their respective abilities to soldiers?
Right now, for example, "launch grenade" is assigned to the Grenadier class at reaching squaddie rank, and even if you edit .ini to remove grenade launcher and give him a sword or something, he will still have that ability. What I would like to achieve is to basically make only a single class that can use any secondary weapon and receive right abilities when specific secondary weapon is selected ("Slash" for a sword, "Launch grenade" for grenade launcher etc.).
2. Is there a way to add more than 3 abilities when soldier is promoted to squaddie? I belive it worked in standalone character pack, but in LW2, if I edit ClassData.ini to add some abilities to squaddies, only first three are active in game.
Edit: another question, I don't want to start yet another thread for it: any way to edit stats of all armours in .inis? Like for example add a point of armour to Kevlar, so it actually IS an armour, not just decoration?
Right now, for example, "launch grenade" is assigned to the Grenadier class at reaching squaddie rank, and even if you edit .ini to remove grenade launcher and give him a sword or something, he will still have that ability. What I would like to achieve is to basically make only a single class that can use any secondary weapon and receive right abilities when specific secondary weapon is selected ("Slash" for a sword, "Launch grenade" for grenade launcher etc.).
2. Is there a way to add more than 3 abilities when soldier is promoted to squaddie? I belive it worked in standalone character pack, but in LW2, if I edit ClassData.ini to add some abilities to squaddies, only first three are active in game.
Edit: another question, I don't want to start yet another thread for it: any way to edit stats of all armours in .inis? Like for example add a point of armour to Kevlar, so it actually IS an armour, not just decoration?