First Rookie Dies

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Nitewolf
Posts: 4
Joined: Tue Jan 17, 2017 6:51 pm

First Rookie Dies

Post by Nitewolf »

So I was reading the XCOMLW_Overhaul.ini and I found this line of code:

FIRST_ROOKIE_DIES=TRUE

What exactly it does? What happens if I set it to false?
mattprice516
Long War 2 Crew
Posts: 265
Joined: Tue Jan 10, 2017 12:49 am

Re: First Rookie Dies

Post by mattprice516 »

:shock:

.....

:?

..... ......

;)
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warbrand2
Posts: 105
Joined: Thu Jul 14, 2016 5:55 am

Re: First Rookie Dies

Post by warbrand2 »

ok did some testing, aka an intentional poor run on gate crasher a few times in a row. if set to true your first dead xcom unit will always die, if set to false they will bleed out some of the time.

Though that is just in my testing and I am modded to hell and back so no clue if that is actually what it does or one of my mods messing with it.
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JLtheking
Posts: 105
Joined: Sat Jan 21, 2017 12:11 pm

Re: First Rookie Dies

Post by JLtheking »

Ohmygod.

Thank God for this thread and you for asking this question.

You guys are pure :twisted:

*runs to turn off this setting immediately* :cry:
belhedler
Posts: 11
Joined: Sat Jan 21, 2017 7:18 pm

Re: First Rookie Dies

Post by belhedler »

That make sense. First squad does not have what it takes to stabilize your poor guys so let them just die in peace.
Nitewolf
Posts: 4
Joined: Tue Jan 17, 2017 6:51 pm

Re: First Rookie Dies

Post by Nitewolf »

warbrand2 wrote:ok did some testing, aka an intentional poor run on gate crasher a few times in a row. if set to true your first dead xcom unit will always die, if set to false they will bleed out some of the time.

Though that is just in my testing and I am modded to hell and back so no clue if that is actually what it does or one of my mods messing with it.
Yeah, I thought this could be the case. Thanks for testing it out.
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