Radio Tower Assaults
Radio Tower Assaults
I think it'd be a cool idea (and make sense) for advent to, very rarely, make a mission in an attempt to assault and destroy a rebellion radio tower in a region that has a large amount of vigilance. Just another addition to Long War 2s already impressive map pool.
- SoundOfRain
- Posts: 8
- Joined: Sun Nov 10, 2019 7:33 am
Re: Radio Tower Assaults
On a plot level, it would kinda make sense.
If you managed to take a radio tower, but no further, and Advent has lots of both Strength and Vigilance, they would logically try to retake it.
You should also have local resistance / military forces on your side, though. They radio you so you can bail them out, so to speak.
However, Long War 2 has already too many missionsXD, I would like an option like for Long War 1 " A Less Long War".
Last time I lost a Commander campaign because I tried twice an unsuccessful assault on Advent HQ in November and December, when X-ray pods have Muton Elites and Bersekers both, instead of switching to concentrating on the Golden Path missions.
If you managed to take a radio tower, but no further, and Advent has lots of both Strength and Vigilance, they would logically try to retake it.
You should also have local resistance / military forces on your side, though. They radio you so you can bail them out, so to speak.
However, Long War 2 has already too many missionsXD, I would like an option like for Long War 1 " A Less Long War".
Last time I lost a Commander campaign because I tried twice an unsuccessful assault on Advent HQ in November and December, when X-ray pods have Muton Elites and Bersekers both, instead of switching to concentrating on the Golden Path missions.