Weird bleeding out glitch
Posted: Sat Jun 17, 2017 6:54 pm
Video footage: https://www.youtube.com/watch?v=H8oTNdKBd94
So here's a situation I encountered. After a bad situation in which I activated too many enemies, my ninja got mind controlled, shot, and then shot again, and fell into bleed-out status. However, his bleed-out timer remained at 4 turns indefinitely for many turns, never counting down. He did not have the Emergency Life Support chip, which I initially thought might have been the issue (although that's not how that's supposed to work anyway). I then later revived him (to counteract another well-known glitch involving the SPARK and cover from vanilla XCOM 2), and he did not seem substantially debuffed from red fog while at 1 HP, especially his movement speed which seemed unchanged. When he finally was evac'd, he was more gravely wounded than I thought a person even could be, requiring over 30 days of hospital time.
What exactly happened here? Something to do with the interaction with Mind Control, I imagine?
So here's a situation I encountered. After a bad situation in which I activated too many enemies, my ninja got mind controlled, shot, and then shot again, and fell into bleed-out status. However, his bleed-out timer remained at 4 turns indefinitely for many turns, never counting down. He did not have the Emergency Life Support chip, which I initially thought might have been the issue (although that's not how that's supposed to work anyway). I then later revived him (to counteract another well-known glitch involving the SPARK and cover from vanilla XCOM 2), and he did not seem substantially debuffed from red fog while at 1 HP, especially his movement speed which seemed unchanged. When he finally was evac'd, he was more gravely wounded than I thought a person even could be, requiring over 30 days of hospital time.
What exactly happened here? Something to do with the interaction with Mind Control, I imagine?