Sectopod reinforcements

Post Reply
Wardy2005
Posts: 7
Joined: Wed Feb 08, 2017 4:54 pm

Sectopod reinforcements

Post by Wardy2005 »

Are sectopod reinforcements intended and if so, even on a 100%+ infil gop? Seems thematically broken as well as the reinforcement ship is smaller then a sectopod itself.
nmkaplan
Posts: 207
Joined: Thu Jan 26, 2017 5:14 pm

Re: Sectopod reinforcements

Post by nmkaplan »

You're the 2nd person I've seen complain of this. Do you have a save file from before it happened?
Wardy2005
Posts: 7
Joined: Wed Feb 08, 2017 4:54 pm

Re: Sectopod reinforcements

Post by Wardy2005 »

I do not. On ironman
Garthor
Posts: 30
Joined: Wed Jan 25, 2017 7:56 pm

Re: Sectopod reinforcements

Post by Garthor »

IIRC the Sectopod folds up and is latched to the bottom of the dropship.
Lyzak
Posts: 81
Joined: Thu May 18, 2017 5:01 pm

Re: Sectopod reinforcements

Post by Lyzak »

Garthor wrote:IIRC the Sectopod folds up and is latched to the bottom of the dropship.
That sounds hilarious and terrifying. Air-dropped heavy automated mechanized weapon platforms... good god. :shock:
User avatar
WanWhiteWolf
Posts: 138
Joined: Tue May 16, 2017 10:09 pm

Re: Sectopod reinforcements

Post by WanWhiteWolf »

It also happened to me.

First pod drop and I got a Sectopod. I used autosave and saved before the pod dropped. It seems pretty consistent (always dropping the Sectopod). If this is considered a bug I can pass the save.

Luckily it dropped on the turn the evac dropped. Otherwise, I am pretty sure a Sectopod + other stuff in the middle of my squad would be pretty devastating.
Post Reply