PSA on Haywire and Trojan
Posted: Thu Mar 02, 2017 3:00 pm
For those who don't read the bug report forum, hopefully this thread will prevent a soldier death or two before 1.3 releases.
First a quick primer on Haywire Protocol. Ever noticed that Haywire targeting seems inconsistent? Even in vanilla, sometimes you can haywire a bot all the way across the map. Other times, the bot is much closer, but you're not allowed to target it. I never understood what was going on here, but now that I know it seems obvious. Haywire uses the squadsight rules. So you can hack a bot that is outside your visual range as long as a friendly unit can see it AND the hacker has an unobstructed sightline to the target.
You may also have noticed that the Trojan perk can be... unreliable. Sometimes it works great, other times no dice.
So here's the PSA: the Trojan perk will currently NOT trigger if haywire was performed via squadsight. If you want Trojan to work properly make sure your specialist can actually see the bot that he or she is hacking.
Thanks to tracktwo for figuring out the problem!
First a quick primer on Haywire Protocol. Ever noticed that Haywire targeting seems inconsistent? Even in vanilla, sometimes you can haywire a bot all the way across the map. Other times, the bot is much closer, but you're not allowed to target it. I never understood what was going on here, but now that I know it seems obvious. Haywire uses the squadsight rules. So you can hack a bot that is outside your visual range as long as a friendly unit can see it AND the hacker has an unobstructed sightline to the target.
You may also have noticed that the Trojan perk can be... unreliable. Sometimes it works great, other times no dice.
So here's the PSA: the Trojan perk will currently NOT trigger if haywire was performed via squadsight. If you want Trojan to work properly make sure your specialist can actually see the bot that he or she is hacking.
Thanks to tracktwo for figuring out the problem!