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When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 4:48 pm
by umie214
Just wondering, as I want to start my second playthrough and not sure if I should wait. Really looking forward to the psionic changes.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 6:28 pm
by PerkPrincess
Way to kill another Rookie.

( Shouldn't be too long now, considering the localization they needed to have done is finished. Just be patient and play some Stardew Valley or something. )

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 6:48 pm
by Thrair
I'm playing Minecraft while I wait. I'll put up a small headstone for the rookie whose life you just cast away.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 7:06 pm
by umie214
hey! people keep telling me I killed a rookie whenever i ask this, what's the meme here lol?

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 7:20 pm
by Jacke
umie214 wrote:hey! people keep telling me I killed a rookie whenever i ask this, what's the meme here lol?
[GlaDOS] Murderer.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 7:21 pm
by PerkPrincess
It's from previous unlreased LW patch notes. Everytime you ask for an ETA, a rookie is killed.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 7:26 pm
by umie214
PerkPrincess wrote:It's from previous unlreased LW patch notes. Everytime you ask for an ETA, a rookie is killed.
awesome, i feel like im part of the cult now.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 7:28 pm
by Zloth
(has 5 rookies all miss overwatch shots)

Yeah, I can live with the guilt.

Re: When Is 1.2 Out Roughly?

Posted: Sat Feb 11, 2017 8:23 pm
by Olin
Rookies are expenable, especially later on. Good for one man suicide missions (kill VIP).

Re: When Is 1.2 Out Roughly?

Posted: Sun Feb 12, 2017 8:08 am
by mmCion
ahhh, the death of redshirt rookies.....

Here's a source on dead rookies
johnnylump wrote:Changelists will also be posted here http://www.pavonisinteractive.com/longw ... ngelog.htm

....

Asking about release dates means dead rookies!
....
http://www.pavonisinteractive.com/phpBB ... 15&t=23646

Re: When Is 1.2 Out Roughly?

Posted: Sun Feb 12, 2017 9:53 am
by Jeckhyl
Olin wrote:Rookies are expenable, especially later on. Good for one man suicide missions (kill VIP).
:o do you know I never though about that ?

Re: When Is 1.2 Out Roughly?

Posted: Sun Feb 12, 2017 7:20 pm
by gimrah
Pretty sure it's 2 rookies now.

But yeah, my psi lab just completed and I want 1.2 changes to apply before I put anyone in it.

Re: When Is 1.2 Out Roughly?

Posted: Sun Feb 12, 2017 8:04 pm
by umie214
gimrah wrote:Pretty sure it's 2 rookies now.

But yeah, my psi lab just completed and I want 1.2 changes to apply before I put anyone in it.
that's a great idea, i think i'll start my next campaign but once I get to psi lab just pause until patch. thx.

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 11:48 am
by Jeckhyl
In stand by between two campaigns, waiting patch 1.2 and Bronzeman to play again... Please release the kraken !

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 12:08 pm
by Flapdrol
Jeckhyl wrote:
Olin wrote:Rookies are expenable, especially later on. Good for one man suicide missions (kill VIP).
:o do you know I never though about that ?
I guess you never played the original X-com, where you would use rookies carrying a live grenade in each hand to open The UFO Door of Unavoidable Death. The rookie was immediately killed by (usually several) plasma reaction shots, drop the live grenades and they would explode immediately killing the aliens that just shot him.

Very satisfying.

Apart from VIP-killing you can also use freshly trained Technicals as suiciders for infiltration missions. Make a 2 man team with a Shinobi and when the target (can be anything: prison, hackable thing) is infested with enemies, set off a rocket some distance away from the target to lure away those enemies. With a good layout and some luck, sometimes the technical makes it out as well :)

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 12:31 pm
by Cheradenine
Rookies? You mean Tactical Ablative Armor?

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 2:59 pm
by trihero
I think what's giving them pause is the recent feedback about stealth/raids being too dominant in terms of mission type. At least I hope they are vigorously discussing the distribution of missions and trying to make 5-6 tactics the mainstay as it is the genuine xcom experience (not james bond shinboi or civ 5 raids). Other than that they've been quashing a lot of bugs and 1.2 has been distributed to some play testers for a while now.

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 4:11 pm
by Sir_Dr_D
Jeckhyl wrote:In stand by between two campaigns, waiting patch 1.2 and Bronzeman to play again... Please release the kraken !
It is easy to do bronzeman yourself.

Include the following in the games launch options:
-allowconsole -log -autodebug


That enables the debug console. Then during gameplay you can press:
~
and then type in
RestartLevel

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 6:51 pm
by xmd1997
trihero wrote:I think what's giving them pause is the recent feedback about stealth/raids being too dominant in terms of mission type. At least I hope they are vigorously discussing the distribution of missions and trying to make 5-6 tactics the mainstay as it is the genuine xcom experience (not james bond shinboi or civ 5 raids). Other than that they've been quashing a lot of bugs and 1.2 has been distributed to some play testers for a while now.
Your right, it been a while since they were active on the forums, hopefully they're working hard and gathering feedback.

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 9:00 pm
by Jeckhyl
Sir_Dr_D wrote:
Jeckhyl wrote:In stand by between two campaigns, waiting patch 1.2 and Bronzeman to play again... Please release the kraken !
It is easy to do bronzeman yourself.

Include the following in the games launch options:
-allowconsole -log -autodebug


That enables the debug console. Then during gameplay you can press:
~
and then type in
RestartLevel
Thank you. A noob's question : do I write it as a single line in the game launch options or do I write 3 commands the one after the other ?

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 9:08 pm
by Sir_Dr_D
It is all in a single line.

Re: When Is 1.2 Out Roughly?

Posted: Wed Feb 15, 2017 9:36 pm
by Jeckhyl
Sir_Dr_D wrote:It is all in a single line.
OK, thanks.

Re: When Is 1.2 Out Roughly?

Posted: Thu Feb 16, 2017 7:30 am
by Jadiel
You don't need the last two options, just the first one (-allowconsole)

I tried running the game with the other two and it gave me all sorts of performance issues, so in case anyone else is having similar problems...

Re: When Is 1.2 Out Roughly?

Posted: Thu Feb 16, 2017 10:27 am
by LordYanaek
Since we are talking console, is there a command to "teleport" a selected unit to another tile?
Just had the "prisoner stuck on the toilet" bug in my latest jailbreak :(

EDIT. Nevermind, just found it in this thread, it was TTC

Re: When Is 1.2 Out Roughly?

Posted: Thu Feb 16, 2017 10:47 am
by cerebrawl
LordYanaek wrote:Since we are talking console, is there a command to "teleport" a selected unit to another tile?
Just had the "prisoner stuck on the toilet" bug in my latest jailbreak :(

EDIT. Nevermind, just found it in this thread, it was TTC
I had one stuck on a bed and blew up the bed, being careful not to hit the rescue. Check out the 1.2 unreleased patch notes though, particularly the followup post with instructions to disable two of the parcels, so you don't get these bugged maps.