Stealth missions in the age of chryssalids
Posted: Sat Feb 11, 2017 10:20 am
This is a steep difficulty spike, to say the least. Up till now, my shinobi duo was quite capable of ... well, duoing, most free-or-retrieve-whatever missions. But, now, in the age of burrowed chryssalids, they have become more or less useless - even with a monstrous amount of save-scumming. How can you get in and out without being seen if you trigger an invisible face-eating-biomine that gives a shit about covertness and makes mincemeat out of your scout as soon as you approach the target?
Using battlescanners is no help here, because knowing they are there doesn't save you from getting sliced.
The only plan I could think of is to run in with one scout with iron skin and all the armor they can wear, survive the attack, continue running after losing stealth and head for the extraction zone while the other scout tries to complete the mission. This seems to me like a very bad plan, though, because a) you will probably not survive due to the frenzied chryssalid on your ass and the fire from the pods you activated after you lose stealth and b) the now activated pods around the objective will not necessarily leave.
Am I missing something here or are the days of the shinobi-missions gone?
Using battlescanners is no help here, because knowing they are there doesn't save you from getting sliced.
The only plan I could think of is to run in with one scout with iron skin and all the armor they can wear, survive the attack, continue running after losing stealth and head for the extraction zone while the other scout tries to complete the mission. This seems to me like a very bad plan, though, because a) you will probably not survive due to the frenzied chryssalid on your ass and the fire from the pods you activated after you lose stealth and b) the now activated pods around the objective will not necessarily leave.
Am I missing something here or are the days of the shinobi-missions gone?