"Stopping the main tech-up path"
Posted: Mon Jan 30, 2017 5:22 am
--jonnylump, in a response to a post in the thread "Long War 2 feature announce: Strategy layer changes"Aliens have progression that can be influenced by the player. Stopping the main tech-up path (that introduces new and harder versions of aliens) is very hard; I don't think any of our testers have done it. "Navigator" style upgrades are now part of Dark Events and can be stopped by detecting and winning a mission.
So, unless I've missed something (entirely possible, I should note) I haven't seen any comments on this.
Does anyone know what has to be done to do this, even if they haven't managed it?
Shalon Wood