Infinite campaign
Posted: Fri Mar 03, 2017 8:48 am
I realy enjoyed LW1 late game, stretching walkthrough as much as possible.
As far as i remember, aliens researches/strengths was capped. This fact, and almost perfectly balanced late game brought me hundreds hours of joy, also as one lost summer
Vanilla xcom2 rip this feature, turning the game into infinite rush.
In LW2 im currently assaulting my first adent HQ to reveal doom timer.
Is there any mission that will completely cut Avatar project support and stop the timer?
Or we probably will see those type of mission?
Or its the global game concept, which you guys absolutely support and will never touch?
Whole mod is just piece of art, and i know that we will see dozens of new balance fixes and additions, as it was in LW1, but im almost sure im not the one, who love stretching lategame, instead of rushing finish line.
Or, probably, next vanilla expansion give me answer?
As far as i remember, aliens researches/strengths was capped. This fact, and almost perfectly balanced late game brought me hundreds hours of joy, also as one lost summer
Vanilla xcom2 rip this feature, turning the game into infinite rush.
In LW2 im currently assaulting my first adent HQ to reveal doom timer.
Is there any mission that will completely cut Avatar project support and stop the timer?
Or we probably will see those type of mission?
Or its the global game concept, which you guys absolutely support and will never touch?
Whole mod is just piece of art, and i know that we will see dozens of new balance fixes and additions, as it was in LW1, but im almost sure im not the one, who love stretching lategame, instead of rushing finish line.
Or, probably, next vanilla expansion give me answer?