Would anyone be interested in making a mod in medieval settings.
Class:
Melee (tank/Damage) v Range (support/damage) v Magic (support/damage)
And maybe hybrid class:
Melee+range v Range+magic v Melee+magic.
9 class in total?
Tank creates cover with their shield/armor/disorient (pummel).
DPS do damage (Melee/Range/fire)
support (mind control/disorient/etc)
Just an idea.