Search found 167 matches

by deaconivory
Sun Feb 05, 2017 10:32 am
Forum: Long War 2
Topic: LW on PS4 ?
Replies: 3
Views: 7397

Re: LW on PS4 ?

That decision is up to Sony and 2K. Your friend needs to ask them.
by deaconivory
Wed Feb 01, 2017 7:56 pm
Forum: Long War 201
Topic: Mods Compatible with Long War 2 - Final Update
Replies: 14
Views: 38379

Re: Mods Compatible with Long War 2 - Final Update

This is very much a dynamic document and I'll be updating as long as it is necessary. Keep in mind that I'm one guy who is trying to test 500+ mods so I can, and will miss a 99% shot occasionally. Feel free to let me know and I'll get a fix up asap. https://docs.google.com/spreadsheets/d/1e7YrjDSl9...
by deaconivory
Tue Jan 31, 2017 5:58 pm
Forum: Long War 201
Topic: More LW2 Tips
Replies: 6
Views: 34331

Re: More LW2 Tips

If I might be so bold, I would suggest that might be helpful if you qualify the "Warning: There are SPOILERS below" statement here and in other places. Someone who doesn't want anything spoiled would pass up this article, but so too might someone who never reads it because he thinks it mi...
by deaconivory
Mon Jan 30, 2017 6:56 pm
Forum: Long War 201
Topic: More LW2 Tips
Replies: 6
Views: 34331

More LW2 Tips

Here is a collection of things that I think might be helpful for new players. Warning: There are SPOILERS below. . To clarify, I reveal very general gameplay spoilers, nothing that gives away the location of Advent's Secret Lair or anything like that. :) Before going any further watch these videos: ...
by deaconivory
Mon Jan 30, 2017 6:22 pm
Forum: Long War 2: Strategy
Topic: Hiding is useless
Replies: 24
Views: 34733

Re: Hiding is useless

Hiding is far from useless. 1) Hiding is a key tactic in mid/late game regions where you've not liberated yet and Advent is really strong. You put your rebels on hiding and it drops the advent missions in that region to almost nothing. The occasional hiding rebel can be all that you need to prevent ...
by deaconivory
Mon Jan 30, 2017 7:42 am
Forum: Long War 201
Topic: Mods Compatible with Long War 2 - Final Update
Replies: 14
Views: 38379

Re: Mods Compatible with Long War 2

@deaconivory... I can (happily) report that krj12 has just updated his "WeaponUpgradeIndicators" mod and it works perfectly fine now. You might need to adjust the config settings (XY location, Icons size, Colors, etc) as usual... Proof here... https://s23.postimg.org/g50a3wkq3/WUI_Fixed.p...
by deaconivory
Fri Jan 27, 2017 8:03 pm
Forum: Long War 2
Topic: Recommended and compatible mods for LW2?
Replies: 11
Views: 19318

Re: Recommended and compatible mods for LW2?

Compatible Mods: http://www.pavonisinteractive.com/phpBB3/viewtopic.php?f=20&t=23689 Recomended Mods: Here are my recommended mods for your first run through of Long War 2, bearing in mind that a un-modded campaign is the best possible choice: This is the core of my QoL mods: Gotcha (Flank Prev...
by deaconivory
Fri Jan 27, 2017 7:59 pm
Forum: Long War 2: Bug Reports
Topic: Old classes showing up on BM soldiers.
Replies: 3
Views: 6081

Re: Old classes showing up on BM soldiers.

I have noticed that many times when a soldier appears in the black market they will be have the old, original XCOM2 classes instead of the new LW2 ones. Most obvious is Ranger, which you can see before you buy, but I've also picked up Specialists & Sharpshooters whom, upon closer inspection, ha...
by deaconivory
Thu Jan 26, 2017 2:51 pm
Forum: Long War 201
Topic: What to do after LW2 1.1 update is installed
Replies: 1
Views: 10264

What to do after LW2 1.1 update is installed

When the LW2 1.1 update drops here are the simple steps to get your game up and running right away. First, rename and move your my documents/xcom2/xcomgame/config folder to a safe location as a backup. Second, start the game using the Steam launcher, with LW2 and any mods enabled. This will rebuild/...
by deaconivory
Wed Jan 25, 2017 8:04 pm
Forum: Long War 201
Topic: What to do after 1.1 to change your soldier's perks
Replies: 11
Views: 52163

Re: What to do after 1.1 to change your soldier's perks

Valaska wrote:Oh hey there you amazing person, thanks a lot I'm going to push this over to the Reddit. People are really frothing over there currently!
Thanks. Of course, anything to help people get a handle on their game. o7
by deaconivory
Wed Jan 25, 2017 7:11 pm
Forum: Long War 201
Topic: "Find A Lead" Mission Explanation
Replies: 18
Views: 74413

"Find A Lead" Mission Explanation

From the in-game text: (note this is me copying and pasting from a text doc, so take it with a grain of salt) "The Resistance, with sufficient help from XCOM, may now liberate regions entirely from ADVENT control. They must detect and undertake a series of increasingly difficult missions to do...
by deaconivory
Wed Jan 25, 2017 3:04 pm
Forum: Long War 201
Topic: Deacon's Suggested INI Edits - UPDATED
Replies: 15
Views: 64158

Deacon's Suggested INI Edits - UPDATED

Update 04-18-2017 So, I have gone back and discovered that my initial edits were messy to say the least :( Here are the updated entries that I have tested and am using: \Steam\steamapps\common\XCOM 2\XComGame\Config\DefaultUI.ini maxvisiblecrew = 30 (adds more active crew members to your Avenger sc...
by deaconivory
Wed Jan 25, 2017 2:04 pm
Forum: Long War 201
Topic: Long War 201 Forum Overview
Replies: 0
Views: 19141

Long War 201 Forum Overview

The goal with this forum is to collect the best tips, and self-help resources, from around the internet and present them here for you. This really isn't a forum for debate, or bug reports, or support. There are many other forums available for those topics. So, I won't really be answering too many qu...
by deaconivory
Wed Jan 25, 2017 1:49 pm
Forum: Long War 201
Topic: LW2 Perk Trees and Descriptions
Replies: 4
Views: 25283

LW2 Perk Trees and Descriptions

I have the base game perk descriptions in this list as well:

https://docs.google.com/spreadsheets/d/ ... edit#gid=0