Search found 96 matches

by wei270
Mon Feb 20, 2017 11:20 pm
Forum: Long War 2: Strategy
Topic: What is Coup de Grace?
Replies: 25
Views: 34016

Re: What is Coup de Grace?

yes it ends your turn

as for frozen i don't have alien hunter
by wei270
Mon Feb 20, 2017 11:15 pm
Forum: Long War 2: Strategy
Topic: Strategy layer approach during the mid-game?
Replies: 7
Views: 13874

Re: Strategy layer approach during the mid-game?

i am in October and at this point i feel like there is like less point in liberation. we have to think about why we want to liberate a region the benefits are better supply and recruit opportunities and it get rid of 5 advent strength. the problem with the ladder is that at this point in the game gl...
by wei270
Mon Feb 20, 2017 8:44 am
Forum: Long War 2
Topic: Plasma vs Coil weapons
Replies: 21
Views: 37376

Re: Plasma vs Coil weapons

i guess if you are lucky with scientist you could run mag rush and then quicky preceded to end the game with mag because a good mag rush puts you far far a head of enemy development curve
by wei270
Mon Feb 20, 2017 8:38 am
Forum: Long War 2: Strategy
Topic: What is Coup de Grace?
Replies: 25
Views: 34016

Re: What is Coup de Grace?

yeah i thought Coup de Grace is a melee execute like the name would suggest lol
by wei270
Sat Feb 18, 2017 10:42 pm
Forum: Long War 2
Topic: Arc thrower and panic
Replies: 9
Views: 14480

Re: Arc thrower and panic

thx for the codex info it really was a potential safe. i was purposely holding off on skulling jacking officers just to avoid codex till i am ready to move on to avatar so i can minimize codex encounters.
by wei270
Sat Feb 18, 2017 9:33 pm
Forum: Long War 2
Topic: Arc thrower and panic
Replies: 9
Views: 14480

Arc thrower and panic

the sec arc thrower on assault said it can incapacitate a target and damage mechanical enemies. incapacitated targets are effectively taken out of the fight right can assults really do that or does that skill just let you damage mecs also do aliens panic normally other then said with the flamer perk...
by wei270
Sat Feb 18, 2017 7:22 pm
Forum: Long War 2
Topic: Codex Not Appearing?
Replies: 3
Views: 9119

Re: Codex Not Appearing?

you can try console command maybe there is one that forces codes spawn i am not very familiar with it
http://ufopaedia.org/index.php/Console_Commands_(LW2)
by wei270
Sat Feb 18, 2017 7:14 pm
Forum: Long War 2
Topic: Plasma vs Coil weapons
Replies: 21
Views: 37376

Re: Plasma vs Coil weapons

but remember they also give higher cit damage so for some one who can crit on a more consistence bases that is +2.5 and it is +1.5 damage per standard upgrade btw. so with that logic assaults who can rapid fire and sniper with their precision shot benefit a lot more from plasma. if we are to buff pl...
by wei270
Sat Feb 18, 2017 11:56 am
Forum: Long War 2
Topic: New and Improved Dark Events Thread
Replies: 111
Views: 139615

Re: New and Improved Dark Events Thread

well back in the days of long war 2 early development the Tactical DE were set to always spawn in your contracted region. but the problem is that with this information player can adjust the strategy to limit expansion and maximize intel gathering in limited contracted region to maximized the chance ...
by wei270
Sat Feb 18, 2017 11:39 am
Forum: Long War 2
Topic: Find a lead in a destroy relay mission???
Replies: 3
Views: 6123

Re: Find a lead in a destroy relay mission???

that is cool what about those hack hidden computer ones with intel and intel packages? just some random spawns? for the poi? i guess it can still be worth while
by wei270
Sat Feb 18, 2017 8:24 am
Forum: Long War 2: Bug Reports
Topic: Failed to get drone wreck after control hack and killing it with standard shot
Replies: 7
Views: 10230

Re: Failed to get drone wreck after control hack and killing it with standard shot

it is not just drones everything you control with hack so far doesn't drop body if you kill it while under your control at least for me that is the case. not sure with mind control thought didn't get psy yet
by wei270
Sat Feb 18, 2017 8:14 am
Forum: Long War 2: Strategy
Topic: Poison -- hunkering down/not moving?
Replies: 7
Views: 14887

Re: Poison -- hunkering down/not moving?

really i thought if viper put a poison cloud on top of you, you reapply the poison if you move.
by wei270
Sat Feb 18, 2017 8:12 am
Forum: Long War 2: Strategy
Topic: First supply raid: How many people to bring?
Replies: 10
Views: 16757

Re: First supply raid: How many people to bring?

you said there are different level of swarming but i have never gotten more then 42 enemy count on non reinforcement missions, so my question is if there is different level of swarming, there is still a maximum level of swarming right ?
by wei270
Sat Feb 18, 2017 8:10 am
Forum: Long War 2
Topic: Find a lead in a destroy relay mission???
Replies: 3
Views: 6123

Find a lead in a destroy relay mission???

i thought you only get find a lead in hacking missions why is there a destroy relay with find a lead is this a bug?
by wei270
Fri Feb 17, 2017 10:44 am
Forum: Long War 2: Bug Reports
Topic: in deployment Minimum distance between advent and player party
Replies: 1
Views: 3624

Re: in deployment Minimum distance between advent and player party

yeah haven defense are meant to be hard and punishing, perhaps the focus should be on its prevention rather then making it easier.
by wei270
Fri Feb 17, 2017 10:31 am
Forum: Long War 2: Bug Reports
Topic: Berserkers will attack their allies (Unactivated) and then activate the pod
Replies: 4
Views: 8127

Re: Berserkers will attack their allies (Unactivated) and then activate the pod

do you mean that you enraged an activated berserk and he ran toward and unactivated pod, attacked it and consequently activating the unactivated pod?

or did that berserker that was neither activated or enraged, attacked his Allie in fog thus activating them
by wei270
Fri Feb 17, 2017 10:13 am
Forum: Modding Long War 2
Topic: Console Command
Replies: 1
Views: 4716

Console Command

how do you input console commands? is there a console command that talks you what activities that advent is running in the back ground? some time i am just dead curious as to what exactly is advent doing. could it be possible that a region is left alone for pretty much a whole month? ( i have ten re...
by wei270
Fri Feb 17, 2017 3:04 am
Forum: Long War 2: Bug Reports
Topic: Lone Wolf does not work properly with Fleche
Replies: 4
Views: 6878

Re: Lone Wolf does not work properly with Fleche

if you started near allie you don;t get lone wolf just use your first action to move 7 title away from allies. doesn't hurt flech damage because it counts your title at the start of your turn.
by wei270
Fri Feb 17, 2017 12:09 am
Forum: Long War 2
Topic: Increase quality more so than quantity on 0%
Replies: 7
Views: 11095

Re: Increase quality more so than quantity on 0%

I mostly agree with the O,P However i do think having more enemy is also challenging. increase the force level of the mission is a very good idea :D for those below 100% infiltration supply raid and maybe even trooper column. but you really don't need to worry about advent body count. A better way t...
by wei270
Thu Feb 16, 2017 11:58 pm
Forum: Long War 2
Topic: Questions about havens [Game mechanics]
Replies: 7
Views: 10116

Re: Questions about havens [Game mechanics]

thx that is the best thing i have hear for a long time
by wei270
Thu Feb 16, 2017 9:29 am
Forum: Long War 2
Topic: QUESTION on sound
Replies: 1
Views: 3592

QUESTION on sound

if advent force will respond to the sound you make.

so if a rocket or grenade is fired at a tile, which is a good way to draw attention, is the attention drawn toward the tile solider who fire the rocket is standing on or the tile at the point of impact?
by wei270
Thu Feb 16, 2017 9:21 am
Forum: Long War 2
Topic: Questions about havens [Game mechanics]
Replies: 7
Views: 10116

Re: Questions about havens [Game mechanics]

wait if solider adviser gives 5 toward recruitment does it mean that by putting every rebel on said intel , but adding in a solider as adviser. the haven will still be recruiting new rebel/recruit?
by wei270
Thu Feb 16, 2017 9:16 am
Forum: Long War 2: Bug Reports
Topic: Turn 0 detection on Supply Raid [1.1 / PC]
Replies: 1
Views: 3248

Re: Turn 0 detection on Supply Raid [1.1 / PC]

funny maybe that is the solution we are looking for to 0% infiltration raids
by wei270
Thu Feb 16, 2017 9:12 am
Forum: Long War 2: Bug Reports
Topic: Roust only dealing one damage all the time.
Replies: 3
Views: 6204

Re: Roust only dealing one damage all the time.

i just had a game that i did 2 damage ( non upgraded equip) with roust and it does set people on fire, but maybe the fire setting was from the tile being set on fire