Search found 7 matches

by MrAnimaniac
Thu Oct 29, 2020 9:03 pm
Forum: Terra Invicta Announcements
Topic: Terra Invicta Kickstarter has launched!
Replies: 4
Views: 5341

Re: Terra Invicta Kickstarter has launched!

I had the same issue. Just found out your Kickstarter is live and wanted to back it but sadly without credit card (and time for an alternative) I am not able to do so. If there might be any other way to back you although the official Kickstarter ought to end any minute now, I would love to do so. Ne...
by MrAnimaniac
Sun Sep 03, 2017 12:14 am
Forum: Long War 2
Topic: Suggestions to Reduce Inventory Management
Replies: 12
Views: 10434

Re: Suggestions to Reduce Inventory Management

I have one idea how to simplify inventory management: the definition of standard equipment for a soldier. This equipment is only applied if available. If not, nothing or the next best equipment is applied. For example your favourite Grenadier uses a gauss SMG with advanced scope and a frostbomb in a...
by MrAnimaniac
Mon Jun 26, 2017 12:39 am
Forum: Long War 2: Bug Reports
Topic: SPARKs Bulwark-Bug
Replies: 1
Views: 2314

SPARKs Bulwark-Bug

Hi, I think I found a bug concerning the SPARKs “Bulwark” ability. It seems to grant high cover to adjacent enemies as well. Windows 10, LW 1.4, Mods: Evac All, Stop Wasting My Time, Robojumpers's Various Speed-Ups, Upcoming Events in Hours, LW2: Showmetheskills Revived, Gotcha Again, No Drop-Down-L...
by MrAnimaniac
Wed Jun 07, 2017 9:21 pm
Forum: Long War 2
Topic: 1.4 Some feedback notes
Replies: 13
Views: 10501

Re: 1.4 Some feedback notes

What you guys wrote regarding graze in relation to armour and ablative armour sounds logical and right. Therefore I did the math for armour and it shows, that the average damage done with graze is at least about p_G*Armor smaller (p_G is the graze band). On the other hand de-buffs like shredder get ...
by MrAnimaniac
Tue Jun 06, 2017 5:10 pm
Forum: Long War 2
Topic: 1.4 Some feedback notes
Replies: 13
Views: 10501

Re: 1.4 Some feedback notes

Since the graze-band covers both sides of the actual hit-chance, lowering it has two implications: 1. you won't catch a bullet that often and 2. if you catch a bullet, it's more likely that it will do full harm. If you want to answer the question if the average damage done is lower or higher with gr...
by MrAnimaniac
Sun Mar 12, 2017 1:55 pm
Forum: Long War 2: Bug Reports
Topic: AI freeze after rapid deployment > flashbang out of concealment.
Replies: 3
Views: 3345

Re: AI freeze after rapid deployment > flashbang out of concealment.

I reloaded my old save and tried again and made the following observation: a) sniping a (concealed shinobi-scouted) solder on troop-sight does not trigger any pod reaction. No solder is in pod-sight though and the pod has been shot at before. b) lifting concealment with my shinobi does trigger the e...
by MrAnimaniac
Fri Mar 10, 2017 7:45 pm
Forum: Long War 2: Bug Reports
Topic: AI freeze after rapid deployment > flashbang out of concealment.
Replies: 3
Views: 3345

Re: AI freeze after rapid deployment > flashbang out of concealment.

I encountered a similar bug. Started combat with “rapid deployment” and a “sting grenade” flashbang. Some Aliens got stunned, some fled into cover. So far, so normal. After this first encounter I scouted with my Shinobi, prepared a trap and restarted combat with my Sniper. To my utterly bewilderment...