Search found 9 matches

by Arrakis
Sat Jul 29, 2017 6:49 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

Thanks for the update, and thanks for the great post-release support! It is good to know that you keep updating this mod and I can't wait to see what comes next (Long War of the Chosen 2 maybe?). If I encounter other bugs i will be sure to report them. Do you prefer threads like this, or should I op...
by Arrakis
Sat Jul 15, 2017 2:43 pm
Forum: Long War 2
Topic: XCOM 2 expansion + Long War 2: (11/7/17 UPDATE: See announcement thread)
Replies: 260
Views: 1112347

Re: XCOM 2 expansion + Long War 2: Nothing to announce

If by "deactivated" do you mean you unchecked the box at the start of the campaign? If so then yes, it is intentional, because that box activates the story mission; the rulers are always active until you uninstall the dlc in your steam library. The same goes for Shen's Last Gift: If you de...
by Arrakis
Fri Jul 14, 2017 4:37 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

I used no other mods and don't have a save available, but you are right about the cheats - I used them while searching for bugs to check as much as possible of the game in a short time. In this case I activated one pod, teleported into the control room, hacked the console and checked the other pods ...
by Arrakis
Thu Jul 13, 2017 7:32 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

Could #2 be related to that stun bug in the "chain lightning bug" thread?
by Arrakis
Sun Jul 09, 2017 3:21 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

Yes, I know that this thread is old, since I am the one who started it :) I just finished a test run and apart from the Experimental Powered Weapon project, which appeared as a research project instead of (as I seemed to recall in the original post) a proving ground project, and the instant autopsy ...
by Arrakis
Sat Jul 01, 2017 12:33 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

The Dragon Rounds bug also seems to be fixed in 1.5. Any news about the other points?
by Arrakis
Sat Jun 24, 2017 9:38 am
Forum: Resolved Bug Reports
Topic: Experimental Powered Weapon project bug
Replies: 9
Views: 30409

Re: Experimental Powered Weapon project bug

Happened to me as well some time ago. I mentioned it back in february, together with other bugs i found: http://www.pavonisinteractive.com/phpBB ... 17&t=24857
by Arrakis
Sat Apr 01, 2017 5:16 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Re: Arc blaster animation, proving ground projects and other bugs

Apparently the Muton Elite autopsy does become instant after completing some other research, all the other points still seem to apply to version 1.2, though.
by Arrakis
Sat Feb 18, 2017 3:07 pm
Forum: Long War 2: Bug Reports
Topic: Arc blaster animation, proving ground projects and other bugs
Replies: 14
Views: 18387

Arc blaster animation, proving ground projects and other bugs

LW 2 Version 1.1, windows 10, no other mods, cleaned config folder Here are some bugs and inconsistencies I discovered and that are not mentioned in the 1.2 preview: 1. Arc Blaster animation: The soldier seems to draw the weapon, but without the weapon actually appearing in his hand. Then the animat...