Search found 96 matches

by wei270
Fri Mar 03, 2017 7:01 am
Forum: Long War 2: Strategy
Topic: Viability of delayed Liberation
Replies: 7
Views: 13335

Re: Viability of delayed Liberation

also keep in mind that when dark event spawns there will always be one non tactics dark event in your contracted region and only one dark event can happen in a region. so if you have too many regions liberated and not enough contacted you can put your self in a position where you have 0% chance of f...
by wei270
Fri Mar 03, 2017 6:58 am
Forum: Long War 2: Strategy
Topic: Viewing AWC skills before training in 1.2
Replies: 5
Views: 9357

Re: Viewing AWC skills before training in 1.2

thank you chrisb that is very helpful
by wei270
Fri Mar 03, 2017 6:53 am
Forum: Long War 2
Topic: Making Ammo Interesting Again
Replies: 17
Views: 25322

Re: Making Ammo Interesting Again

yeah i don't know why all the ammo are nerfed over all seems unnecessary
by wei270
Fri Mar 03, 2017 6:51 am
Forum: Long War 2
Topic: Downgrading Resistance MECs
Replies: 1
Views: 4423

Re: Downgrading Resistance MECs

it seems there is only one model for the resistance mec at the moment. so what you see is what you get.

but come on you can have an army of them so yeah
by wei270
Fri Mar 03, 2017 6:41 am
Forum: Long War 2
Topic: Questions about perks [Game mechanics]
Replies: 18
Views: 24005

Re: Questions about perks [Game mechanics]

Close and Personal should work for melee ( but it trigger like lone wolf so you can't just charge over you have to move closer with control hack lol)

AWC Bring Em On shouldn't work from squard sight

but hey some time you get wierd results
by wei270
Fri Mar 03, 2017 6:38 am
Forum: Long War 2
Topic: A Linear Crit/Hit/Graze/Miss rework
Replies: 14
Views: 20320

Re: A Linear Crit/Hit/Graze/Miss rework

and why would you want a linear system anyway isn't it better to have more variance?
by wei270
Tue Feb 28, 2017 11:28 pm
Forum: Long War 2
Topic: Tiles set AO
Replies: 2
Views: 5411

Re: Tiles set AO

that sounds great thx
by wei270
Tue Feb 28, 2017 1:33 am
Forum: Long War 2
Topic: Tiles set AO
Replies: 2
Views: 5411

Tiles set AO

i read some where if you change the tile setting to AO? games run smoother? i was wondering how do you go about doing that and does anyone know what exactly does it do?
by wei270
Mon Feb 27, 2017 12:38 pm
Forum: Long War 2
Topic: need help with too many skill and some don't show up
Replies: 3
Views: 6373

need help with too many skill and some don't show up

when you have more skills to use then the bottom bar can hold, they disappear. how did you guys over come this?
thank you in advance
by wei270
Mon Feb 27, 2017 12:30 pm
Forum: Long War 2
Topic: PCS Tips?
Replies: 3
Views: 7458

Re: PCS Tips?

defence vs dodge i just stack them with solider with high value in them
by wei270
Mon Feb 27, 2017 12:27 pm
Forum: Long War 2
Topic: Questions about new LW2 release
Replies: 6
Views: 10791

Re: Questions about new LW2 release

1)it should auto update you to newest on steam?
2) unnecessary?
3)each update will revert your change, also a good way too see when new patch arrive?
4) yes ?
by wei270
Mon Feb 27, 2017 12:50 am
Forum: Long War 2
Topic: Request: Put map size on mission brief
Replies: 2
Views: 5795

Re: Request: Put map size on mission brief

i like the idea but i think what TheCiroth said it true
by wei270
Mon Feb 27, 2017 12:48 am
Forum: Long War 2
Topic: Yellow Alert Offensive Action
Replies: 22
Views: 30958

Re: Yellow Alert Offensive Action

well stealth mission are just that supposed to be stealth ed you should be in trouble once you lose the element of surprised i think it fits the theme of the game very well

at first i reduce the yellow alert reaction chance to 25 but now after a while i put it back ot 33
by wei270
Sun Feb 26, 2017 3:44 am
Forum: Long War 2
Topic: [Suggestion for 1.3] Adjustments to the Psi Ops
Replies: 28
Views: 37425

Re: [Suggestion for 1.3] Adjustments to the Psi Ops

have psi damage scale with psi value?
by wei270
Sun Feb 26, 2017 3:32 am
Forum: Long War 2
Topic: [Suggestion] More Uses for the Workshop
Replies: 4
Views: 8483

Re: [Suggestion] More Uses for the Workshop

i do miss those pistol upgrades
by wei270
Sun Feb 26, 2017 3:29 am
Forum: Long War 2
Topic: L/I post-gampaign report + some feedback
Replies: 11
Views: 16511

Re: L/I post-gampaign report + some feedback

i find Technicals very useful for 3 man stealth mission i bring 1 ninja, 1 specialist, and 1 technical. if you are force in to a fight the technical can either wipe or control most of the pod with flamer can best of all it has almost no sounds, then you can proceed to either combat protocol and fles...
by wei270
Sat Feb 25, 2017 8:33 pm
Forum: Long War 2
Topic: Ideas for balancing Oscar Mike > Command in rescue missions
Replies: 29
Views: 35269

Re: Ideas for balancing Oscar Mike > Command in rescue missions

yeah i think we should leave oscar mike as it is the only other time i find it remotely usefull out side extraction is when i double buff my sword ninja with oscar mike and bring them on. even then it is meh lol so yeah other then takeing it compelety out of the game again lets buff other alternatives
by wei270
Sat Feb 25, 2017 8:26 pm
Forum: Long War 2
Topic: The GREMLIN and Concealment
Replies: 16
Views: 22041

Re: The GREMLIN and Concealment

i can confirm that is not an issue in lw2 i had my specialist re enter concealment from hacking a lamp post and his gremlin did not break concealment from other hacking attempt. that would not break concealment, IE disable MEC
by wei270
Wed Feb 22, 2017 9:21 am
Forum: Long War 2
Topic: Heat Warheads interaction with Rockets
Replies: 1
Views: 4481

Re: Heat Warheads interaction with Rockets

of course it does
by wei270
Wed Feb 22, 2017 9:19 am
Forum: Long War 2
Topic: Serial on ninja
Replies: 6
Views: 10475

Re: Serial on ninja

interesting this opens up possibilities
by wei270
Wed Feb 22, 2017 9:13 am
Forum: Long War 2
Topic: Mission Generation??
Replies: 5
Views: 9167

Re: Mission Generation??

- COIN Research (max 2 per world, cannot happen in region already with Dark Event or Research Facility) - COIN Ops (max 1 per world, cannot happen in region already with Dark Event or Research Facility) if these two are mutually exclusive per reason how are they assigned, what i means when it comes...
by wei270
Wed Feb 22, 2017 8:58 am
Forum: Long War 2
Topic: So what map packs work well with long war 2 (without having to alter timers)
Replies: 5
Views: 10286

Re: So what map packs work well with long war 2 (without having to alter timers)

i have more map pack at first i wasn't use it as the have some very large maps but then after i adopted a more stealth ordinate approach i find the timers do able

also rush officers for intervention is almost necessary
by wei270
Tue Feb 21, 2017 9:36 am
Forum: Long War 2: Strategy
Topic: Enemy psi attacks?
Replies: 2
Views: 5136

Re: Enemy psi attacks?

could be just unlucky i had mind spin missle at a reasonable rate 1/3 ? and none of my guys have near 100 will how did you get 100 btw
by wei270
Tue Feb 21, 2017 9:33 am
Forum: Long War 2
Topic: Serial on ninja
Replies: 6
Views: 10475

Serial on ninja

does ninja serial reaqire you to use smgs? or can you do it with shotgun rifles or bowcaster?
by wei270
Mon Feb 20, 2017 11:31 pm
Forum: Long War 2: Strategy
Topic: Snap Shot?
Replies: 33
Views: 38265

Re: Snap Shot?

yeah two sharpshooter with double tap will kill the relay in 1 turn i don't know why you need the snap shot thought