Search found 96 matches
- Thu Feb 16, 2017 9:07 am
- Forum: Long War 2: Bug Reports
- Topic: BUG with duplicate hacking reward ( different from the upcoming change in 1.2 maybe?)
- Replies: 2
- Views: 4514
BUG with duplicate hacking reward ( different from the upcoming change in 1.2 maybe?)
long war ver 1.1 playing on steam with the loot icon mod and more maps any time on a retrieve item mission if the mission objective and lamppost tower happen to give the same hacking reward for example if both tower and objective give a small cashes of supply, and you success at both, after the miss...
- Thu Feb 16, 2017 2:30 am
- Forum: Long War 2
- Topic: ACW Scientist lower chance of shaken soldier?
- Replies: 1
- Views: 3848
Re: ACW Scientist lower chance of shaken soldier?
interesting observation
- Wed Feb 15, 2017 1:51 am
- Forum: Long War 2: Strategy
- Topic: Im not quiet understanding technicals
- Replies: 16
- Views: 21216
Re: Im not quiet understanding technicals
rocket still have better cover destruction then grenadiers unless fully upgraded, and flamer can set an larger area on fire which is more power control mechanism then a damage mechanism. where the grenadiers is really good because they can just chill in the back and lob grenade and have extra airdro...
- Tue Feb 14, 2017 11:59 pm
- Forum: Long War 2
- Topic: gunner combative
- Replies: 1
- Views: 3936
gunner combative
does gunner combative parry faceless aoe swip or viper bind?
- Tue Feb 14, 2017 9:01 pm
- Forum: Long War 2
- Topic: Is Skull-mining still in the game
- Replies: 5
- Views: 8319
Re: Is Skull-mining still in the game
thank you
- Tue Feb 14, 2017 9:00 pm
- Forum: Long War 2
- Topic: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse
- Replies: 116
- Views: 134398
Re: Suggested fix to supply raid, troop column, HQ 0% infiltration abuse
would it be less work to just put a reduction on all resources based reward in relation to on infiltration percentage?
- Tue Feb 14, 2017 8:55 pm
- Forum: Long War 2: Strategy
- Topic: Laboratories are they worth it?
- Replies: 3
- Views: 7486
Re: Laboratories are they worth it?
agree. the relation you should look at how much your scientist cost you, price goes up as time passes. vs how much power and lab upgrade cost you. i don;t want to go in to math here but first 3 month where scientist is cheaper especially in lower difficult go to buy scienctist. if you have the money...
- Tue Feb 14, 2017 8:47 pm
- Forum: Long War 2
- Topic: ;_: My Intel rebels are incompetents.
- Replies: 7
- Views: 14870
Re: ;_: My Intel rebels are incompetents.
and watch out with those faceless if said 2 of those 9 are faceless you actually only have 6 guys on intel
- Tue Feb 14, 2017 12:29 pm
- Forum: Long War 2
- Topic: Feedback from my playthroughs
- Replies: 18
- Views: 23291
Re: Feedback from my playthroughs
yeah people do do it in iron man but to a far lesser extent then those without iron man. where in non iron man you are hitting almost every single one of them. but i do agree the more body = more reward thing is a bit of problem. maybe we can just lower the reward by percentile from the mission rela...
- Tue Feb 14, 2017 12:26 pm
- Forum: Long War 2: Strategy
- Topic: Snap Shot?
- Replies: 33
- Views: 40511
Re: Snap Shot?
nop it doesn't, unless you don't move. i think what he mean is that with snap shot you can more easy move your self in to a flanking position where then precision shot is more deadly.Wait, precision shot ignores the snap shot penalty?
- Tue Feb 14, 2017 11:58 am
- Forum: Long War 2
- Topic: Persistent game questions/concerns.
- Replies: 1
- Views: 3768
Re: Persistent game questions/concerns.
i read some where the supply cap is 50% which is not that bad
- Tue Feb 14, 2017 11:55 am
- Forum: Long War 2
- Topic: Regional Attract Attention?
- Replies: 3
- Views: 5614
Re: Regional Attract Attention?
yeah you can hit their reinforcements, and you can pull their units away from other parts of the world, and liberating a region removes 5 advent strength, so if a region is below that and you want to liberate it, garbing attention is a good thing.
- Tue Feb 14, 2017 9:50 am
- Forum: Long War 2
- Topic: Feedback from my playthroughs
- Replies: 18
- Views: 23291
Re: Feedback from my playthroughs
ok i think like they said those stealth mission and 0% infiltration supply raids that seems easy is because of our ability to safe and load. when you play on iron man it is a difference story, as unlucky random factors can get your team killed, and losing your best team is a risk you simply can't no...
- Tue Feb 14, 2017 9:36 am
- Forum: Long War 2
- Topic: Is Skull-mining still in the game
- Replies: 5
- Views: 8319
Re: Is Skull-mining still in the game
so when do you get it lol, does it require robotics research?
- Tue Feb 14, 2017 9:34 am
- Forum: Long War 2: Strategy
- Topic: Whats your plans?
- Replies: 9
- Views: 14269
Re: Whats your plans?
1. Well for me the goal for the first 3 month is to control advent strength, you can't win the game like that but it lets you have a easier time if advent global strength is not as high. This can work because you have the best int gathering in your starting region which means you can find those adve...
- Tue Feb 14, 2017 9:06 am
- Forum: Long War 2
- Topic: Is Skull-mining still in the game
- Replies: 5
- Views: 8319
Is Skull-mining still in the game
on the ufopaedia it said Skull-mining should be available right after you finish the skulljacking project, but it didn't appear for me, so i was wondering if the +25 hacking bonus from skull mining is stilling in the game
- Mon Feb 13, 2017 9:03 pm
- Forum: Long War 2
- Topic: Skip soldier rescue missions?
- Replies: 2
- Views: 5383
Re: Skip soldier rescue missions?
yeah i think captured solider go back to the pool of available soldiers, so not only will you get another chance but also they may just show up randomly as you get poi lol
- Mon Feb 13, 2017 10:06 am
- Forum: Long War 2
- Topic: LW2 needs more "middle class" missions
- Replies: 112
- Views: 156902
Re: LW2 needs more "middle class" missions
i think the best benefit from the smaller squad is the fact that you have a much lower infiltration time. why don't we then make a small change in the infiltration time so that the first 3 guy you take have a slight higher infiltration time that diminishes as you increase squad size to 6 or 7 so ess...
- Mon Feb 13, 2017 6:34 am
- Forum: Long War 2: Strategy
- Topic: Shinobi Builds
- Replies: 17
- Views: 29377
Re: Shinobi Builds
i actually find flaking shot build very effective in small fights because with concealment you get two shadow strike flank on a enemy that pretty much is gonna guarantee a crit, and if you have serial you can make sure you can clear that pod in one turn. so i take them primary for 4 man team mission...
- Mon Feb 13, 2017 6:24 am
- Forum: Long War 2
- Topic: Patch 1.2 To-Hit Changes
- Replies: 9
- Views: 14428
Re: Patch 1.2 To-Hit Changes
the upcoming patch will not change anything for the case you presented because 1. you didn't have 100 crit 2. enemy don't have 100 dodge i think what the patch try to prevent is said you have 150% to crit and you roll a 35 when you have 65 aim(game roll use inverse like during hacking for some reaso...
- Sun Feb 12, 2017 5:42 am
- Forum: Long War 2
- Topic: Liberation 3 Enemy Resistance
- Replies: 5
- Views: 8020
Re: Liberation 3 Enemy Resistance
happen to me too how ever mine at 190% infil got me from supposed very light to light so it was still do able and the region stregth never changed
- Sat Feb 11, 2017 8:29 pm
- Forum: Long War 2: Strategy
- Topic: Advent chests?
- Replies: 2
- Views: 5382
Re: Advent chests?
but i don't know about weapons mods in the chest maybe we can make them like the smash and grab missions where we can get resources from those chest as well.
- Sat Feb 11, 2017 8:27 pm
- Forum: Long War 2: Strategy
- Topic: Formidable: Ever Worth the Tradeoff
- Replies: 10
- Views: 16487
Re: Formidable: Ever Worth the Tradeoff
i agree with the op the only one i ever take formidable is with my electro assaults and no one else
- Sat Feb 11, 2017 8:26 pm
- Forum: Long War 2
- Topic: [suggestion]IEDs
- Replies: 12
- Views: 18886
Re: [suggestion]IEDs
could just replace the middle talent tree with IEDs lets be real here does anyone here level up the middle tree for those guys lol
- Sat Feb 11, 2017 8:24 pm
- Forum: Long War 2
- Topic: Reworking the Technical
- Replies: 19
- Views: 25245
Re: Reworking the Technical
i fine exo suit technical with smg actualy very good, especially if you give them aid protocol call they are very good now with the flamer rework. and the rocket as emergency. the problem i do see with them is that i never touch the middle talent tree never ever it is either left or right or most co...