Search found 4 matches

by Fiesgesicht
Thu Feb 02, 2017 8:12 am
Forum: Long War 2
Topic: Why XCOM2 is the most frustrating game in the world.
Replies: 13
Views: 20577

Re: Why XCOM2 is the most frustrating game in the world.

Have also seen this with and without LW2.

In Evac missions I just made a habit of saving just before extracting the last soldier. On other mission I save once I feel the mission is close to its end.

I don't play ironman obviously.
by Fiesgesicht
Wed Feb 01, 2017 12:59 pm
Forum: Long War 201
Topic: More LW2 Tips
Replies: 6
Views: 34282

Re: More LW2 Tips

You should expand Tip #4 a bit, in that it makes missions notably harder if you start them below 100% infiltration.
Especially in the early game, starting a mission at 20% because you want those 5 soldiers back ASAP might very well result in them not coming back at all...
by Fiesgesicht
Wed Feb 01, 2017 12:49 pm
Forum: Long War 2: Strategy
Topic: "Impregnable" = yikes
Replies: 11
Views: 15641

Re: "Impregnable" = yikes

Quick tip on sectoids:

You can break their mind control, psi zombies (and i guess panic) by flashbanging them (or otherwise disorienting them).

This really helps early on.
by Fiesgesicht
Sun Jan 29, 2017 10:00 am
Forum: Modding Long War 2
Topic: Change number of utility slots?
Replies: 4
Views: 12747

Re: Change number of utility slots?

Changing the line CharacterBaseStats[eStat_UtilityItems]=3 both in [Soldier X2CharacterTemplate] and just below that for your difficulty should work. Keep in mind that the UI may not adjust in Squad loadout screen, so you might have to go into the soldier's specific loadout screen to access these sl...