Search found 79 matches
- Thu Mar 02, 2017 1:33 am
- Forum: Long War 2: Bug Reports
- Topic: Game Ending Bug
- Replies: 6
- Views: 10007
Re: Game Ending Bug
In the strategy part of the forums there is information on this, as well as in the 201 section as well.
- Thu Mar 02, 2017 12:06 am
- Forum: Long War 2
- Topic: reset ini edits?
- Replies: 2
- Views: 6221
Re: reset ini edits?
IF you use steam for managing LW, its already undone. Otherwise, just reinstall the mod.
- Sun Feb 26, 2017 11:45 pm
- Forum: Long War 2
- Topic: Request: Put map size on mission brief
- Replies: 2
- Views: 5940
Re: Request: Put map size on mission brief
The problem is, someone correct me if I am wrong, the map isn't created until you hit launch mission and enter that loading screen. Its another reason why the Shadow Chamber doesn't show the total number that you are facing anymore.
- Sun Feb 26, 2017 9:19 pm
- Forum: Modding Long War 2
- Topic: Recommended Map Pack mods.
- Replies: 2
- Views: 5552
Re: Recommended Map Pack mods.
I find the City maps tend to make Jail breaks a bit more of a pain. Often 3 dashes away from the jail cell. Maps by vozati is the only one I would recommend
- Sat Feb 25, 2017 2:03 pm
- Forum: Long War 2: Bug Reports
- Topic: prisoner outside cell
- Replies: 2
- Views: 6620
Re: prisoner outside cell
Known bug, fix coming in 1.2. Fix for 1.1 listed in the 1.2 patch notes.
- Sat Feb 25, 2017 2:01 pm
- Forum: Long War 2
- Topic: [Sugestion] Unload all weapon add-ons.
- Replies: 8
- Views: 12030
Re: [Sugestion] Unload all weapon add-ons.
it doesn't have any issues that we can tell. It doesn't affect Camera at all. Perhaps a setting was changed to camera. You CAN change the camera rotation with the LW2 settings.
- Thu Feb 23, 2017 11:24 pm
- Forum: Long War 2
- Topic: Adding new names and nicknames
- Replies: 9
- Views: 14005
Re: Adding new names and nicknames
Na, the name list is not there. Only nick names. Pretty sure it is the second file you linked. that's at least what I am working from.
- Thu Feb 23, 2017 10:41 pm
- Forum: Long War 2
- Topic: Ideas for balancing Oscar Mike > Command in rescue missions
- Replies: 29
- Views: 37130
Re: Ideas for balancing Oscar Mike > Command in rescue missions
I am really not seeing that this is that big of a deal. I very RARELY use either for my rescue missions. Most of the time I don't need it. I think today is the second time I've used OM and Command to force a VIP to get away from a pod.
- Thu Feb 23, 2017 10:24 pm
- Forum: Long War 2
- Topic: Adding new names and nicknames
- Replies: 9
- Views: 14005
Re: Adding new names and nicknames
This is a great idea... I think you could do it if you deleted all possible first names except "Ablative Armor" and then replaced the surnames with 9999 different versions of XXXX- the nicknames would still function as required. ...I think I might do this in my campaign. Yes but where wou...
- Thu Feb 23, 2017 9:32 pm
- Forum: Long War 2
- Topic: [Sugestion] Unload all weapon add-ons.
- Replies: 8
- Views: 12030
Re: [Sugestion] Unload all weapon add-ons.
There is a mod for this, and it will be added in a future patch (Soon TM) Make all Items Available & Remove Unused Upgrades https://steamcommunity.com/sharedfiles/ ... =851424388
- Thu Feb 23, 2017 9:31 pm
- Forum: Long War 2
- Topic: Adding new names and nicknames
- Replies: 9
- Views: 14005
Re: Adding new names and nicknames
What about making everyone's starting name Ablative Armor XXXX? So that they have to earn their name? Even the random troops you save from missions and buy from the black market?
- Thu Feb 23, 2017 6:42 pm
- Forum: Long War 2
- Topic: Liberated regions, what to do with them?
- Replies: 11
- Views: 17689
Re: Liberated regions, what to do with them?
Just had do to do the Faceless mission in a liberated area. But I have the DE to send more Facelesses to Havens. I also was running intel and failed to detect the supply train brining in the invasion so I just had my first invasion. Lots of fun...
- Tue Feb 21, 2017 1:47 pm
- Forum: Long War 2: Bug Reports
- Topic: Bleeding troops on Network Tower
- Replies: 0
- Views: 2967
Bleeding troops on Network Tower
Yesterday, I had two troops on the network tower that were bleeding out. I completed the mission successfully and they were captured. I then reloaded and picked up the troops, they still were captured. Thinking about it, I should of forced Evac to spawn and evaced the troops but I don't think that t...
- Tue Feb 21, 2017 12:09 pm
- Forum: Resolved Bug Reports
- Topic: Bronzeman
- Replies: 1
- Views: 4279
Re: Bronzeman
If you look in the patch notes, this will be fixed in the next patch. For the moment, you can do restartlevel command in the console to bronzeman it.
- Mon Feb 20, 2017 1:25 pm
- Forum: Elevated Bug Reports
- Topic: Camera Stuck Under The Avenger
- Replies: 125
- Views: 1519136
Re: Camera Stuck Under The Avenger
Your graphics card should handle this just fine, I use a GTX 980 with out any issues. I am also using a 6700k. Sure I have to restart the game every few hours but I think that's more of a too many mods issue and XCOM 2 not cleaning things up well like Enhas suggested a few posts back
- Fri Feb 17, 2017 2:25 pm
- Forum: Long War 2
- Topic: Patch 1.2
- Replies: 37
- Views: 54535
Re: Patch 1.2
The theory is with Jake being at PAX East, and the steam activity, that's a XPAC announcement.
- Thu Feb 16, 2017 1:25 pm
- Forum: Long War 2: Bug Reports
- Topic: *HOT* LZ - soldier begins mission on fire
- Replies: 2
- Views: 5434
Re: *HOT* LZ - soldier begins mission on fire
This is a vanilla bug. Use the Dev console to TTC him to the tile next to him.
You will sometimes see advent starting on fire, same bug.
You will sometimes see advent starting on fire, same bug.
- Tue Feb 14, 2017 6:41 pm
- Forum: Long War 201
- Topic: Long War 2 Console Commands
- Replies: 35
- Views: 241306
Re: Long War 2 Console Commands
Hit the \ key to have it be one line.
- Tue Feb 14, 2017 3:54 am
- Forum: Long War 2: Bug Reports
- Topic: Can't advance beyond opening mission
- Replies: 4
- Views: 7057
Re: Can't advance beyond opening mission
On the haven itself is the scan button. did you look there? Otherwise, I'm not sure?
- Tue Feb 14, 2017 3:42 am
- Forum: Long War 2: Strategy
- Topic: Retaliation mission saving 1 civilian
- Replies: 3
- Views: 6292
Re: Retaliation mission saving 1 civilian
Looks like somehow you saved the faceless?
- Mon Feb 13, 2017 1:35 pm
- Forum: Long War 2: Bug Reports
- Topic: Spark available and infiltrating at the same time
- Replies: 4
- Views: 7317
Re: Spark available and infiltrating at the same time
In the next patch this will be fixed according to the patch notes.
- Sun Feb 12, 2017 4:09 am
- Forum: Modding Long War 2
- Topic: [Request] Soldier lists
- Replies: 3
- Views: 6350
Re: [Request] Soldier lists
I do that, but it would be a nice to do at a glance.
- Sat Feb 11, 2017 4:57 pm
- Forum: Elevated Bug Reports
- Topic: Camera Stuck Under The Avenger
- Replies: 125
- Views: 1519136
Re: Camera Stuck Under The Avenger
When I returned it back to 13000, I had no issues. I am just saying that the reduction is not the cure all if you use a lot of voice packs.
- Sat Feb 11, 2017 1:32 pm
- Forum: Modding Long War 2
- Topic: [Request] Soldier lists
- Replies: 3
- Views: 6350
[Request] Soldier lists
I know Zyxpsilon has made some great mods, but in the style of how he color coded the classes, is it possible to add a LW1 style count above the solder lists so you know how many of each class you have?
- Sat Feb 11, 2017 12:14 pm
- Forum: Elevated Bug Reports
- Topic: Camera Stuck Under The Avenger
- Replies: 125
- Views: 1519136
Re: Camera Stuck Under The Avenger
So I did do the change that Enhas suggested. While I did not have any camera under the avenger, I hadn't had it for a while so I don't know if it had helped. What it did do for me was cause a lot of stuttering when moving troops. What I think was happening is an issue with loading the voice lines fo...