Search found 7 matches
- Wed Apr 19, 2023 4:19 pm
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Re: Why are cruise/combat accel. ratios different?
Now I'm just confused... there was 100% a period where the ship designer would only let me put a single ZB drive onto my ships...
- Tue Apr 18, 2023 10:05 pm
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Re: Why are cruise/combat accel. ratios different?
How did I get Zeta Boron without Terawatt Fusion? Well, you see, I had no idea what I was doing, was rushing zeta boron drive very, very hard, and it turns out that Terawatt Fusion is a requirement for Z-Pinch Power Plant 3 but not for Z-Pinch 2 or Zeta Boron drive. And don't insult my interceptor d...
- Mon Apr 17, 2023 4:52 pm
- Forum: Terra Invicta Development
- Topic: UI suggestions
- Replies: 2
- Views: 11508
Re: UI suggestions
- It would be nice if the formation could be changed on the engage/autoresolve screen instead of the initial bid screen, in case I forgot. I've had this exact thought! The initial bid screen is the wrong place to choose your formation, at stage the player needs to be thinking about strategic concer...
- Mon Apr 17, 2023 4:41 pm
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Re: Why are cruise/combat accel. ratios different?
An excellent suggestion -- but when I wrote "(not at my tech level, anyway)" I meant: [*] No Terawatt Nuclear Fusion, so I couldn't stack more than one Zeta Boron engine on my ships [*] Not enough AM production for antimatter spikers [*] Neutronium spiker not even unlocked (I accidentally ...
- Sun Apr 16, 2023 9:16 am
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Re: Why are cruise/combat accel. ratios different?
In the unlikely event anyone cares, I did it... I built the interceptor of my dreams... the Zeta Boron fusion drive doesn't quite have enough thrust to outright out-accelerate the faster alien ships (not at my tech level, anyway), but it's fast enough to force fuel-intensive stern chases (IE, large ...
- Sat Apr 08, 2023 11:45 pm
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Re: Why are cruise/combat accel. ratios different?
Cruise acceleration is presumably when the drive is at the most efficient. Combat accel. is how much you can crank up the power even at the cost of reduced efficiency, more wear, etc. Nothing says these have to be the same for drives operating by completely different principles. The difference is i...
- Sun Apr 02, 2023 7:03 am
- Forum: Terra Invicta Early Access
- Topic: Why are cruise/combat accel. ratios different?
- Replies: 10
- Views: 3717
Why are cruise/combat accel. ratios different?
Just lost three hours to the alien ships having a different ratio between cruise & combat acceleration than my ships... I wanted a ship that could intercept all the alien fleets that try to bomb my stuff,and the strategic UI said that those fleets have a cruise acceleration around 36 milligees.....