Search found 38 matches

by spoop
Sat Mar 09, 2024 8:25 am
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

"I can confirm that this scenario works together with the AIUnboundDeluxe Mod."
by spoop
Sat Mar 09, 2024 8:25 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds II
Replies: 1
Views: 14686

Re: [Scenario] Against All Odds II

"I can confirm that this scenario works together with the AIUnboundDeluxe Mod."
by spoop
Wed Oct 25, 2023 9:23 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds II
Replies: 1
Views: 14686

[Scenario] Against All Odds II

Against All Odds II is a fastpaced scenario that is on a brutal+ difficutly. Spoiler warning ---------------------------------------------------------------------------------------------------------------------------------------------- Today I can proudly announce that the vision of my father to uni...
by spoop
Fri Oct 13, 2023 9:52 am
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

I can confirm this scenario works on 0.3.109
by spoop
Wed Aug 23, 2023 8:57 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

I can confirm this scenario works on 0.3.107
by spoop
Wed Aug 23, 2023 8:54 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.107
by spoop
Wed Aug 23, 2023 8:09 pm
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 3946

Re: We need a way to deal with enthrall. Here's my proposal

I don't think it's that easy to prevent abductions. You have to /rush/ the story there is absolutly no need to rush the story to prevent most of them, all you need is a ship with starting tech + a torpedo researched and attached to it Here you can read more about Abductions https://www.reddit.com/r...
by spoop
Sat Aug 19, 2023 12:14 pm
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 3946

Re: We need a way to deal with enthrall. Here's my proposal

Spoiler warning about alien mechanics: Enthrall actualy has quite a low succes chance by default. It having souch a high succes chance, is a result of the abductions the player let happen , but this is never explained during the game. The „Enthrall" bonus from abductions is caped at +60, but un...
by spoop
Wed Jul 12, 2023 7:19 am
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

I can confirm this scenario works on 0.3.99 and i recomend using 0.3.99 if possible to play the scenario
by spoop
Wed Jul 12, 2023 7:19 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.99
by spoop
Tue Jul 04, 2023 9:02 am
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

I can confirm this scenario works on 0.3.96
by spoop
Tue Jul 04, 2023 9:02 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.96
by spoop
Thu Jun 22, 2023 5:31 am
Forum: Terra Invicta Early Access
Topic: Bug: Wrong mine MC counting.
Replies: 4
Views: 2224

Re: Bug: Wrong mine MC counting.

There is no bug here.
Just a player that has not read the tooltip that tells him that he is mining too many space boddys, and the next one costs 5 extra MC
by spoop
Sun Jun 18, 2023 7:59 am
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

Re: [Scenario] The Seven Faction Problem

I can confirm this scenario works on 0.3.88

And the new "display tails" feature is awsome
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small.png (144.35 KiB) Viewed 14574 times
by spoop
Sun Jun 18, 2023 7:52 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.88
by spoop
Fri Jun 02, 2023 8:33 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] The Seven Faction Problem
Replies: 7
Views: 15848

[Scenario] The Seven Faction Problem

In the dark expanse of space, a shadow war unfolded. Humanity had expanded its reach, venturing into the cosmos to colonize the solar system and extract valuable resources. As nations established mining operations on Mars and the asteroid belt, they unwittingly became entangled in a shadow war. Unb...
by spoop
Fri May 26, 2023 12:25 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.82
by spoop
Thu May 11, 2023 9:27 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.80
by spoop
Thu May 04, 2023 2:48 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.78
by spoop
Mon Mar 20, 2023 10:08 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.76
by spoop
Sat Mar 04, 2023 6:41 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

The generation of the counselor pool is actually one of the few things that has not been altered. You must be just getting unlucky with the counselors that generate for you. As for xenoformation, it's not intended that you can clear up all of it on the map, but it's definitely doable to keep South A...
by spoop
Mon Feb 20, 2023 11:10 am
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.66
by spoop
Sun Feb 12, 2023 1:29 pm
Forum: Terra Invicta Early Access
Topic: Patch notes for .60 but Validation path at -59?
Replies: 4
Views: 1685

Re: Patch notes for .60 but Validation path at -59?

i rly like that, that way people don't report stuff that's already know and fixed in the next version
by spoop
Sat Feb 11, 2023 7:32 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

PAwleus wrote: Fri Feb 10, 2023 8:31 am Is it intended that some (I would even say most) human Troop Carriers have no marine module?
Jes, they that's intended. They can be refit later on to them.

Although the factions that have sufficient space resources, should build ships with all modules from the start.
by spoop
Thu Feb 09, 2023 3:55 pm
Forum: Terra Invicta Early Access
Topic: [Scenario] Against All Odds (spoiler warning)
Replies: 29
Views: 29177

Re: [Scenario] Against All Odds (spoiler warning)

I can confirm this scenario works on 0.3.59