I wasn't aware armies reduce unrest. I would have nuked every army AA had the moment they got the required amount of population to win.
Also, Xenoforming (something that I have simply ignored due to laziness) also reduces unrest in AA.
Search found 16 matches
- Wed Dec 28, 2022 3:01 pm
- Forum: Terra Invicta Early Access
- Topic: Phoenix achievement, destroying Alien Administration
- Replies: 11
- Views: 3205
- Wed Dec 28, 2022 9:12 am
- Forum: Terra Invicta Early Access
- Topic: Can this really be true?
- Replies: 5
- Views: 1861
Re: Can this really be true?
There is another faction special Org that people rarely see simply because the requirements were just like OP mentioned. You can check it on the wiki, they are listed there.
- Tue Dec 27, 2022 3:19 pm
- Forum: Terra Invicta Early Access
- Topic: Can this really be true?
- Replies: 5
- Views: 1861
Re: Can this really be true?
AFAIK it's true. Personally I never got it as it's much easier to just grab some countries with boost and MC than wait for this ORG.
- Tue Dec 27, 2022 3:15 pm
- Forum: Terra Invicta Early Access
- Topic: Phoenix achievement, destroying Alien Administration
- Replies: 11
- Views: 3205
Re: Phoenix achievement, destroying Alien Administration
The problem is once Servants win, they get the whole world. There. Are. No.Free. Countries. Left. Nothing, nada, zilch. Everything is AA. So without Increase Unrest, there is no way to spawn an independent nation. As far as I am aware, there are no more alien facilities on Earth. I destroyed them al...
- Sat Dec 24, 2022 2:22 pm
- Forum: Terra Invicta Early Access
- Topic: 0.47 - Alien Nation in 2 weeks from Landing!!
- Replies: 6
- Views: 1803
Re: 0.47 - Alien Nation in 2 weeks from Landing!!
1. Alien Administration forms once they conquer a single province. Multiple armies with lvl7 tech do that really fast. 2. Alien Administration is a new nation. You have to declare war on them to move into their territory. No idea why your troops got dumped into some random spot. 3. See above, you ha...
- Fri Dec 23, 2022 2:38 pm
- Forum: Terra Invicta Early Access
- Topic: Phoenix achievement, destroying Alien Administration
- Replies: 11
- Views: 3205
Re: Phoenix achievement, destroying Alien Administration
I just found out aliens can spawn new councilors directly on Earth. I have no way to kill them quickly enough, kill Servants, AND increase unrest with less than a 10% chance to succeed at the same time. On top of that bombing Earth from orbit seems to be bugged and does absolutely nothing. Guess thi...
- Thu Dec 22, 2022 8:50 pm
- Forum: Terra Invicta Early Access
- Topic: Phoenix achievement, destroying Alien Administration
- Replies: 11
- Views: 3205
Re: Phoenix achievement, destroying Alien Administration
No other countries. If they were this wouldn't be a problem, I would do just as you suggested.
- Thu Dec 22, 2022 4:49 pm
- Forum: Terra Invicta Early Access
- Topic: Phoenix achievement, destroying Alien Administration
- Replies: 11
- Views: 3205
Phoenix achievement, destroying Alien Administration
I have no idea how to destroy it. I have killed all alien agents running around Earth, but the unrest sits at 0. Increasing unrest has a 6% success chance with maxed-out agents. I can kill every Servant councilor, and stop aliens from landing new agents, but that's the limit of my abilities. Any ide...
- Thu Dec 08, 2022 9:41 am
- Forum: Terra Invicta Early Access
- Topic: What`s with late game joke drives(torches)?
- Replies: 16
- Views: 6286
Re: What`s with late game joke drives(torches)?
I have sent 10 DNs with 100 frontal armor against alien battlestation. Some of the time I was losing one of them in the fight and two or three took some beating. That's why I upgraded to 150 frontal armor Titans. No losses, not even damage to internal components. So I DID test it and 60 armor is jus...
- Wed Dec 07, 2022 9:34 pm
- Forum: Terra Invicta Early Access
- Topic: What`s with late game joke drives(torches)?
- Replies: 16
- Views: 6286
Re: What`s with late game joke drives(torches)?
And this is the difference between us. With 150 front armor my Titans will shrug off alien attacks with casual ease and I won't be losing any during the fight. That's why I am not afraid to spend money on them. I suspect that adding more armor to your ships would allow you to save money in the long ...
- Wed Dec 07, 2022 8:28 pm
- Forum: Terra Invicta Early Access
- Topic: What`s with late game joke drives(torches)?
- Replies: 16
- Views: 6286
Re: What`s with late game joke drives(torches)?
If you have a better way to assault alien Battlestations I am all ears.
Feel free to provide your own design. I have researched almost everything in my Academy game, so I can quickly test them there.
Feel free to provide your own design. I have researched almost everything in my Academy game, so I can quickly test them there.
- Wed Dec 07, 2022 11:37 am
- Forum: Terra Invicta Early Access
- Topic: What`s with late game joke drives(torches)?
- Replies: 16
- Views: 6286
Re: What`s with late game joke drives(torches)?
I have done some comparisons between the drives I have. The test was done on a Titan with 150/40/10 armor, a Tin Droplet radiator, and 150 propellant tanks. Its mass without drive/reactor/radiator is slightly above 74k tons. I have set the Mercury-Pluto transit. Whenever applicable I have added Anti...
- Tue Dec 06, 2022 2:35 pm
- Forum: Terra Invicta Early Access
- Topic: What`s with late game joke drives(torches)?
- Replies: 16
- Views: 6286
Re: What`s with late game joke drives(torches)?
Well... if you want to go fast you have to pay the price. In the case of drives that have large thrust and enough delta-v to move past Jupiter that price is large radiators (Advanced antimatter plasma core, Protium Converter Torch). Or all the antimatter in the universe in the case of Pion Torch. Da...
- Mon Nov 28, 2022 11:40 am
- Forum: Terra Invicta Early Access
- Topic: Stuck on earth-help needed
- Replies: 11
- Views: 1896
Re: Stuck on earth-help needed
Whilst I absolutely agree about the LDA's (even better would be Battlestations) there is a hidden 'gotcha' here and that is Battlestations/LDA/PDA all add a combat rating to the hab or orbital and that in turn ramps up the hate, and additionally at first will be no use for anything much more than z...
- Fri Nov 25, 2022 7:57 am
- Forum: Terra Invicta Early Access
- Topic: Some Early Access Feedback
- Replies: 4
- Views: 932
Re: Some Early Access Feedback
Send probes to all locations button. Seriously, the amount of clicking to send the probes once the mission to asteroids is unlocked is insane. Balance the trade deal button. While less annoying than the previous one, changing the monetary value to find the perfect spot where AI will accept the deal ...
- Thu Nov 24, 2022 1:34 pm
- Forum: Terra Invicta Early Access
- Topic: Latest Patch Notes
- Replies: 7
- Views: 1464
Re: Latest Patch Notes
How do you do Jupiter rush? When I played as Exodus aliens immediately assaulted any hab I placed there.