Search found 15 matches
- Sun Oct 23, 2022 10:01 pm
- Forum: Terra Invicta Early Access
- Topic: How does Magazine work?
- Replies: 6
- Views: 1411
Re: How does Magazine work?
It adds more ammo on a ship for projectile weapons and a missiles (not entirely sure about missiles tho).
- Sat Oct 22, 2022 11:50 pm
- Forum: Terra Invicta Early Access
- Topic: Why are the aliens attacking me?
- Replies: 5
- Views: 2541
Re: Why are the aliens attacking me?
It's kinda rare that aliens just come and blow up your station in 2028 without being provoked. Yet you mentioned you killed some servant councilors. That's one of the reasons why aliens might target you for a bit. Servants and aliens are directly connected. Especially when they finish specific resea...
- Fri Oct 21, 2022 11:06 am
- Forum: Terra Invicta Early Access
- Topic: How do you protect your stations from being stolen by enemy agents?
- Replies: 4
- Views: 2061
Re: How do you protect your stations from being stolen by enemy agents?
The chance of enemy councilors taking over your space asset depends on multiple things. There are also rebellions in your ships or stations. 1, Loyalty of your councilors. 2, Mission Control.- If you go over limits into red, rebellions have a higher chance to occur and enemy counselors are able to t...
- Mon Oct 17, 2022 9:04 am
- Forum: Terra Invicta Early Access
- Topic: Station flipping AI...
- Replies: 4
- Views: 1636
Re: Station flipping AI...
You can build habitats outside of the earth-moon sphere without risking losing them to enemy agents.. Never saw an AI move their agent to mars to take over your asset. Even though I did not try it, as I always used ships to invade them. When you start to build a habitat around earth, remember to rei...
- Mon Oct 17, 2022 8:30 am
- Forum: Terra Invicta Early Access
- Topic: Suggestion: The game needs some charts
- Replies: 5
- Views: 1863
Re: Suggestion: The game needs some charts
+1. For such a huge game, it's necessary.
- Sun Oct 16, 2022 4:46 pm
- Forum: Terra Invicta Early Access
- Topic: GOG isn't updated?
- Replies: 11
- Views: 3012
Re: GOG isn't updated?
Man, I hope they will update the game fast. 0.3.23 really messed up a lot of things with Aliens.3.20 was not the best either, yet now it's simply a joke.
- Sun Oct 16, 2022 4:37 pm
- Forum: Terra Invicta Early Access
- Topic: AI mid-late game economy bloat
- Replies: 2
- Views: 1126
Re: AI mid-late game economy bloat
Human AI is actually using ships, yet only like 25% of them. Most human fleets keep sitting in docks and waiting. Sometime they fly to mars to bomb my asset with single ship, or when i look to alien logs, they engage with aliens. Yet it's only sometimes…. AI just build some gunbouts and then look to...
- Sun Oct 16, 2022 2:24 am
- Forum: Terra Invicta Early Access
- Topic: AI is doing a poor job unifying stuff
- Replies: 1
- Views: 803
Re: AI is doing a poor job unifying stuff
Of course AI wont research those unification techs. A lot of them are expensive and there is tons of other research what AI finds more useful. As i seen in my games, they focus on story, space mining and habitats. Then mix of ship tech with national development techs. Unification tech has low priori...
- Sun Oct 16, 2022 1:49 am
- Forum: Terra Invicta Early Access
- Topic: Aliens bugged in aggression
- Replies: 3
- Views: 1409
Re: Aliens bugged in aggression
Yea, the same here since the 0.3.23 update. Aliens are too lazy to do anything in my round. Except for spamming landing sites everywhere in the world, they don't even bother to bombard, chase my fleets nor destroy stations. Im basically free to keep doing my suicide attacks on 5-17k massive fleets. ...
- Thu Oct 13, 2022 8:36 am
- Forum: Terra Invicta Early Access
- Topic: Alien retaliation bug
- Replies: 12
- Views: 3266
Re: Alien retaliation bug
Well yea there are some issues with the threat counter. Devs mentioned it in patch notes. Yet you did not encounter any bugs with aliens as far i see. Destroying alien fauna does not really trigger aliens much. Hunting their agents, does. 1, Aliens do not spawn stuff, they have to build their own sh...
- Thu Oct 13, 2022 7:53 am
- Forum: Terra Invicta Early Access
- Topic: Aggresive Exodus
- Replies: 3
- Views: 1057
Re: Aggresive Exodus
I haven't had a specific problem with Exodus being overly aggressive, but they might be focusing on their priority ... on a meta level, they shouldn't care about the Earth, their goal is to get off of it as quickly as possible, so they should be going after nations with high Boost or the nations wi...
- Wed Oct 12, 2022 7:53 pm
- Forum: Terra Invicta Early Access
- Topic: Aggresive Exodus
- Replies: 3
- Views: 1057
Aggresive Exodus
Is it just me, or Exodus AI is programmed to be highly aggressive towards player for some reason? I did not have a round, where Exodus was friendly. Always trying to put me down, no matter my chosen faction. No other faction is so annoying with attempts to purge my cp’s everywhere. Even when I choos...
- Wed Oct 12, 2022 6:24 pm
- Forum: Terra Invicta Early Access
- Topic: [Feature suggestion] Ability to (re-)attach navies
- Replies: 2
- Views: 881
Re: [Feature suggestion] Ability to (re-)attach navies
I feel like the navy should have its own units, instead of being "attached" to land units. The navy system which is in the game right now is just unusually oversimplified compared to the rest of things. I would actually like to bombard coastal provinces with navies, yet I know it's not the...
- Wed Oct 12, 2022 9:59 am
- Forum: Terra Invicta Early Access
- Topic: Is it possible to maintain good relation with some AI human factions through late game?
- Replies: 2
- Views: 1301
Re: Is it possible to maintain good relation with some AI human factions through late game?
Yes but also no. Depends on your faction and how you play the game. I hope I don't need to remind you that Humanity First will be hostile to Servants from mid game no matter what… So let's skip this one. I actually played a lot of academy to be more “neutral” and try to do diplomacy and stuff. And I...
- Wed Oct 12, 2022 8:55 am
- Forum: Terra Invicta Early Access
- Topic: Faction Relationships
- Replies: 3
- Views: 2255
Re: Faction Relationships
Faction relations are kinda tricky. They don't really work like diplomacy so far. These non-aggression pacts exist always, even until the end of the game. No matter if you are hostile or friendly with faction. Yet it also depends on your faction of course. With the Academy I was able to form a non-a...