Search found 184 matches

by neilwilkes
Thu Mar 14, 2024 2:23 pm
Forum: Terra Invicta Early Access
Topic: version 0.4 - Hurrah!
Replies: 1
Views: 362

Re: version 0.4 - Hurrah!

Okay - question is answered - old versions not compatible so not to worry.
by neilwilkes
Thu Mar 14, 2024 2:11 pm
Forum: Terra Invicta Early Access
Topic: version 0.4 - Hurrah!
Replies: 1
Views: 362

version 0.4 - Hurrah!

Now version 4.1, and this is a literal game changer in oh, so many ways so the first question must be 'what would happen if I loaded my last saved game from version 0.136 please? I ask because whilst there seem to be more regions in the USA now, there still seem to be the same number of CP - or is t...
by neilwilkes
Sat Jan 27, 2024 9:53 am
Forum: Terra Invicta Early Access
Topic: Wiped out by side effects of Solar Flare
Replies: 0
Views: 1158

Wiped out by side effects of Solar Flare

This just killed me!
Lost 50% of MC, which tipped me from having headroom into over MC cap, followed by immediate assaults on every single orbital & hab that I had.
All gone in 3 turns.
Ouch!!
by neilwilkes
Sat Jan 27, 2024 9:40 am
Forum: Terra Invicta Early Access
Topic: Stupid question time
Replies: 2
Views: 1158

Re: Stupid question time

That easy?
Much appreciated...
by neilwilkes
Thu Jan 18, 2024 9:45 am
Forum: Terra Invicta Early Access
Topic: Probe arrival options (0.3.122)
Replies: 1
Views: 863

Probe arrival options (0.3.122)

Yes, I know there are major changes coming which I am really looking forward to and this may be one of those areas. I am baffled as to why the graphic when another faction's probes arrive seem to be telling me that I can construct bases at probed location. Obviously, I cannot (not that this stopped ...
by neilwilkes
Thu Jan 18, 2024 9:23 am
Forum: Terra Invicta Early Access
Topic: Stupid question time
Replies: 2
Views: 1158

Stupid question time

I have been meaning to ask this for ages now but kept forgetting.
How do I get a councillor out of Earth Orbit, please?
by neilwilkes
Mon Dec 11, 2023 10:10 am
Forum: Terra Invicta Early Access
Topic: Laser range/effectiveness
Replies: 4
Views: 8431

Re: Laser range/effectiveness

Starstrider42 wrote: Sun Dec 10, 2023 9:06 pm (Also, are all these measurements really in cm, and not mm? These lasers seem rather... big compared to conventional and magnetic guns.)
A very good point - shouldn't be in cm either - surely it's nanometers (nm)
https://www.gentec-eo.com/blog/the-lase ... -explained
by neilwilkes
Sat Oct 07, 2023 9:10 am
Forum: Terra Invicta Development
Topic: Suggestion: share intel on alien councilors
Replies: 2
Views: 47671

Re: Suggestion: share intel on alien councilors

Nice idea - I really like this
by neilwilkes
Thu Aug 31, 2023 11:02 am
Forum: Terra Invicta Early Access
Topic: Alien bases
Replies: 1
Views: 2482

Re: Alien bases

I think you just got unlucky in this run. The Squddies don't often seem to go for Ceres - and I believe it really is important too because you can get so much back from it. Short of going full war, all you can really do is either A - look elsewhere and suck it up, or B - restart the run and hope for...
by neilwilkes
Thu Aug 31, 2023 11:00 am
Forum: Terra Invicta Early Access
Topic: Factions relations
Replies: 4
Views: 2779

Re: Factions relations

Another factor that I have found out helps - and I found this the hard way - is that you really do need to keep up pretty regular diplomatic correspondence with the other factions too. I tend to keep obsolete orgs and outposts I don't really need any longer as trade gifts to improve relations. Tech ...
by neilwilkes
Fri Aug 18, 2023 11:41 am
Forum: Terra Invicta Early Access
Topic: Really liking the latest changes (mainly)
Replies: 0
Views: 11957

Really liking the latest changes (mainly)

Thank you so much for adding the 'take influence instead of councillor' at the start of a campaign.
This is much, much better from my POV and is greatly appreciated.
by neilwilkes
Fri Aug 18, 2023 11:34 am
Forum: Terra Invicta Early Access
Topic: Suggestion regarding late-game global warming
Replies: 9
Views: 6572

Re: Suggestion regarding late-game global warming

I'm going to leave this disinformation up for now while I decide what to do with it. I'm not comfortable with my company's web site hosting and contributing to the spread of these lies but I'm not sure if deleting them outright is the best solution, either. So: This ridiculous screed is dangerously ...
by neilwilkes
Fri Aug 18, 2023 11:23 am
Forum: Terra Invicta Early Access
Topic: We need a way to deal with enthrall. Here's my proposal
Replies: 8
Views: 3944

Re: We need a way to deal with enthrall. Here's my proposal

I like these ideas very much - some good thought there.
by neilwilkes
Mon Jul 31, 2023 3:10 pm
Forum: Terra Invicta Early Access
Topic: Difficulty levsls?
Replies: 1
Views: 1446

Difficulty levsls?

Can someone please explain what the differences are between Cinematic, Normal, Veteran & Brutal modes are?
Preferably in detail?
by neilwilkes
Sun Jul 30, 2023 9:33 am
Forum: Terra Invicta Early Access
Topic: Alien Hate Loss from Hab Destruction
Replies: 5
Views: 5189

Re: Alien Hate Loss from Hab Destruction

I w ish I had saved my last attempt now. Had a similar issue - Hate Meter was at 3 bars, having dropped down from 4 bars and all seemed okay. Then out of nowhere I lost all 6 Earth Orbitals in just 3 turns - that was the end of that run. I literally had 2 fleets going from orbital to orbital, wiping...
by neilwilkes
Sat Jul 22, 2023 9:08 am
Forum: Terra Invicta Early Access
Topic: Hail to the Devs
Replies: 1
Views: 965

Re: Hail to the Devs

I'll second that statement - top work all round from Devs on this one.
Never before have I seen so much interaction with the user base as we see here (meaning in TI in general)
by neilwilkes
Wed Jul 19, 2023 10:09 am
Forum: Terra Invicta Early Access
Topic: Public Campaign Mission 'Successs?'
Replies: 2
Views: 3132

Re: Public Campaign Mission 'Successs?'

That would make sense (I think).
I had the 0% happen 3 times in a row before it started to climb up in my favour, so having to change minds away from Alien/Servant to Undecided before going my way seems logical enough to me.

Thanks for the info.
by neilwilkes
Wed Jul 19, 2023 10:07 am
Forum: Terra Invicta Early Access
Topic: A strange deployment route
Replies: 4
Views: 3458

Re: A strange deployment route

Thanks, Guys.

I understand now.
by neilwilkes
Sun Jul 16, 2023 12:13 pm
Forum: Terra Invicta Early Access
Topic: A strange deployment route
Replies: 4
Views: 3458

A strange deployment route

A strange route.jpg
A strange route.jpg (562.58 KiB) Viewed 3458 times
Why?
by neilwilkes
Sat Jul 15, 2023 8:57 am
Forum: Terra Invicta Early Access
Topic: Public Campaign Mission 'Successs?'
Replies: 2
Views: 3132

Public Campaign Mission 'Successs?'

Twice in one turn now I have had alleged 'success' in a Public Campaign, and on each of these the support changed by 0% to 0%!!
How is this a 'success' please?
Success.jpg
Success.jpg (407.09 KiB) Viewed 3132 times
by neilwilkes
Tue Jul 11, 2023 8:59 am
Forum: Terra Invicta Early Access
Topic: Make the Moon Great Again
Replies: 4
Views: 6263

Re: Make the Moon Great Again

I am in awe of those yields - never seen anything even close to that. I do like the ideas mentioned about Boost costs though - that makes a lot of sense to me, even though I am finding it is a really fine line between having enough boost to get Mining started and spending all boost keeping orbitals ...
by neilwilkes
Tue Jul 11, 2023 8:37 am
Forum: Terra Invicta Early Access
Topic: Councillor Loyalty - some questions
Replies: 3
Views: 5607

Re: Councillor Loyalty - some questions

Thanks, Darth. I did know about the traits & events that can reduce loyalty, but I still appreciate the summary with them all in one place - that's useful. I wish I could remember the text that made me think councillors may gradually lose loyalty over time, but if you guys say not then that is g...
by neilwilkes
Sat Jul 08, 2023 11:07 am
Forum: Terra Invicta Early Access
Topic: Councillor Loyalty - some questions
Replies: 3
Views: 5607

Councillor Loyalty - some questions

The whole 'Loyalty' stat is really good, but there are a couple of things I don't fully understand and would welcome some pointers, please. 1. Whilst it is possible to increase loyalty - I don 't know if it is possible to lose it again. 2. Based on the answer to the above, the following things leap ...
by neilwilkes
Sat Jul 08, 2023 10:46 am
Forum: Terra Invicta Early Access
Topic: What do the alien fleets look like in your game?
Replies: 6
Views: 5601

Re: What do the alien fleets look like in your game?

I don't know 'Starfield' - will check it out. Civ 6 is boring, as since the original civs all newly added ones have been more & more overpowered and the whole game is simply too easy, with the 'difficult' levels relying completely on massive bonus yields to the AI. It's still just too easy thoug...
by neilwilkes
Sat Jul 08, 2023 10:30 am
Forum: Terra Invicta Early Access
Topic: Loving the changes
Replies: 8
Views: 8823

Re: Loving the changes

I don't recall nerfing the moon recently, so it's possible you're just having a run of bad RNG. Hab site variation is one of the ways we try to vary playthroughs. My last 5 attempts have all been pretty much the same, with The Moon being a waste of effort, resources & MC. I freely admit I am no...