You need a certain amount of vigilance just to manage the doom clock. My last campaign, I had vigilance running high most of the time, so the Avatar Project was never really a concern. It might be more difficult to manage in higher levels, though. I just did this current liberation and the Clock is at 2 pips with GV at "Guarded". So managing it should be easy.Psieye wrote:Just to be clear, that'll raise Vigilance in the neighbours - there'll be a net concentration of Str gathering in the vicinity from trying to kill off 1 Str. Maybe that's what you want. Alternatively, you can contact that region and vow never to do a mission there - recruit your way up to a suitable sized haven then flip it to supply. Though I personally would be loathe to do that because of an inclination to min/max mission spawns on the strategic layer.SpinDoctor wrote:Not sure what to do about neighbors wanting strength. Intercept the Columns and Supply I guess.
I'm currently watching one guys vids on the tube and he seemed so concerned with raising vigilance throughout the campaign, that once he finally liberated a region (fairly late in the game) the doom clock was 3-4 pips from being full. He's a good player so he made the adjustments to counter it, but it pretty much consumed all of his attention from that point forward. His campaign is still ongoing and his main concern is beating down the clock, which did fill up once, and he just barely caught it. If he'd been more aggressive early on, he would not have had to deal with all that.