Just looking to replace full over ride with another ability.. Any suggestions out there??
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Rescue protocol is pretty good if you go with shinoby officer (which I think it's the best choice at the moment). Because when you use your sword and manage to graze the enemy / reveal another pod, then there is someone else you save you.Littlebob86 wrote:Hey team!!
Just looking to replace full over ride with another ability.. Any suggestions out there??
Plus lightning hands/quickdraw redscreen rounds = oh hey Sectopod lemme just...stefan3iii wrote:Funny, as someone who thinks specialists are pretty weak in combat, I think full override in 1.4, with so many mecs running around, may change my mind.
If you equip a skulljack the chances for override get very good.
It's not great, at least with Gremlin II and Skulljack, on M2's and Super Heavies. Not if you don't have a lot of hack, and you only get one shot hit or miss. HOWEVER, if you're fielding Support Grenadiers, chances are they have Bluescreen Protocol and applying that -20 is usually enough.stefan3iii wrote:Funny, as someone who thinks specialists are pretty weak in combat, I think full override in 1.4, with so many mecs running around, may change my mind.
If you equip a skulljack the chances for override get very good.