Izzy wrote:So how does the perk work? I always skipped it because it was never worth taking it on a gunner. But then I read about countering Mutons with shinobis placing next to them so I picked it on my newest shinobi. First mission he goes on i got in a hairy situation by making a bad activation and encountering several LOS Bugs (including Covering Fire just not activating). So I place my Shinobi right next to a uncontrolled Muton Centurion and.... it doesnt activate rendering my Shinobi unconcious, losing me the mission and possible squad wiping me there. So I used console to move my entire squad to the evac zone because I thought it another major game breaking bug and was already quite annoyed by all the LoS nonsense that happened in this mission. Then I read the perk description and it says "You MAY parry melee attacks....". So it has a chance to fail?
I've never had it fail yet. I've tanked about 4-5 mutons taking about 2-3 melee attacks from them in the course of combative tanking. So maybe 15 parried melee attacks overall. Not a high enough number to substantiate a % but it may be a really low % chance and you got extremely unlucky. I thought it was 100% just because I haven't had it fail yet.
Did the Shinobi have any debuffs going on? Otherwise the skill works automatically. You just place the character in the square next to the Muton to bait it and unless the AI gets clever they tend to want to melee if you stand next to them. You can't do it with Stun lancers because the AI's a little different for them but Mutons it's pretty reliable. I mean I've had some strangeness too with the aforementioned Centurion being able to parry while being burned, so it may be related to something special about the Centurions themselves.