SPARKs
SPARKs
So, have anyone tried them out? I can't find any information about them, but since the devs stated there are no separate classes and only 3 tiers of weapons, I can't really see the point in investing research times and resourses into them. Am I wrong here, or are they still useless as in vanilla?
Re: SPARKs
SPARKs have a new perk tree, two more HP, and a slightly beefier weapon (4-7 damage at ballistic tier). They come standard with a shredder gun instead of a rocket. I'm not sure how they scale later on, having not brought SPARK-1 on their first mission yet.
Re: SPARKs
ive tried out spark on a mission, and well its a bullet magnet still.
every enemy that is able will shot at it so those 2 extra hp dont do much for it.
it and advent mecs should default with an armorrating of 3 and dear god let us put weaponmods on the sparks.
first deployment after i got it it escaped with 1 hp and it did a total of 1 shot before i had to extract it due to being shot by everything.
every enemy that is able will shot at it so those 2 extra hp dont do much for it.
it and advent mecs should default with an armorrating of 3 and dear god let us put weaponmods on the sparks.
first deployment after i got it it escaped with 1 hp and it did a total of 1 shot before i had to extract it due to being shot by everything.
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- Long War 2 Crew
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Re: SPARKs
SPARKs in the 1.1 patch should also be getting 5 ablative armor at the start of every mission (I think it's in 1.1, if you're not seeing that then it's in 1.1), so they'll be considerably tankier requiring >5 damage taken each mission to even be wounded. There might also be other minor tweaks, we've been working on them a bit.
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- Posts: 52
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Re: SPARKs
With the addition of the 5 ablative armor (does that increase as the Spark goes up in level or is it static?) the only major gripe I would have is that they can't use weapon mods. Especially since they only have the 3 weapon types. I'm sure somebody will mod it, but it would be nice as an official change.
Re: SPARKs
RealityMachina has you covered with official LW2 support; http://steamcommunity.com/sharedfiles/f ... =717783955
He's also made Metal Over Flesh (http://steamcommunity.com/sharedfiles/f ... =720053228) which allows you to further upgrade and enhance your mechanized infantry, although I can't speak for how necessary/useful/balanced it will be if buffs are coming in a future patch.
He's also made Metal Over Flesh (http://steamcommunity.com/sharedfiles/f ... =720053228) which allows you to further upgrade and enhance your mechanized infantry, although I can't speak for how necessary/useful/balanced it will be if buffs are coming in a future patch.