A plea for SI units
Posted: Fri Jan 12, 2024 9:26 pm
I recently got Terra Invicta and have been playing for about 50 hours. Fantastic game so far!
My one big annoyance up to this point is the use of "kps" (which I, as a European used to the SI system, read as kilopond-seconds) for Δv. Especially since this game makes an effort to take hard sci-fi seriously in regards to e.g. transfers I feel this is pretty immersion breaking. Can we please get (at least an option for) the "correct" km/s instead?
Also in some places acceleration is given in gram-seconds (gs) which is equally messed up. I can see the appeal of using gees as a familiar unit, but then perhaps write it as (milli)gees instead? Ideally in combination with the SI unit if there's enough space: "0.314 m/s² (32 milligees)". Or equivalently "314 mm/s² (32 milligees)".
Here's some discussion about using "gee". (I have a hard time believing anyone would actually use "g" in a technical text today since that's an SI unit for mass.)
Well, that's my plea. Thanks for the game!
My one big annoyance up to this point is the use of "kps" (which I, as a European used to the SI system, read as kilopond-seconds) for Δv. Especially since this game makes an effort to take hard sci-fi seriously in regards to e.g. transfers I feel this is pretty immersion breaking. Can we please get (at least an option for) the "correct" km/s instead?
Also in some places acceleration is given in gram-seconds (gs) which is equally messed up. I can see the appeal of using gees as a familiar unit, but then perhaps write it as (milli)gees instead? Ideally in combination with the SI unit if there's enough space: "0.314 m/s² (32 milligees)". Or equivalently "314 mm/s² (32 milligees)".
Here's some discussion about using "gee". (I have a hard time believing anyone would actually use "g" in a technical text today since that's an SI unit for mass.)
Well, that's my plea. Thanks for the game!