I don't know if this is a bug or a feature, but I found myself on the receiving end of an acid grenade from inside the fog of war, with no visible enemies. This was an ADVENT Heavy Grenadier in a pod that my sniper had pulled from across the map. The only other times that I've been attacked from the fog of war have been from a squadsight turret. If a Heavy Grenadier can launch grenades into the fog, that's one thing. But being able to precisely target the grenade without even the benefit of a spotter? That's not desirable gameplay.
I literally had to advance my wounded soldiers out of cover on my turn to see the grenadier that had attacked me.
acid grenade launched from fog of war
Re: acid grenade launched from fog of war
I'm able to supply a save game if this is fix-worthy.
Re: acid grenade launched from fog of war
A save would be great, thanks.
Re: acid grenade launched from fog of war
Okay, I've got this save to the point where if you simply end the turn, Maria Petrova will take an acid grenade from the fog's edge: https://www.dropbox.com/s/bri3t1ew8x5crq6/save26?dl=0
Re: acid grenade launched from fog of war
Thanks. I've added a fix for this. It's a vanilla bug/feature - the AI is allowed to AoE you even if it can't directly see you, and the AI always knows exactly where every non-concealed XCOM soldier is. With the fix they should only consider units as targets if *someone* on the AI team can see them, so as not to break archers bombarding you from far away.
Re: acid grenade launched from fog of war
That vanilla AI, such a troublemaker.
(Thanks for caring about issues like this!)
(Thanks for caring about issues like this!)