Super annoying bug: The scatter indicator for the blaster launcher stays on screen after you have decided not to throw it (it becomes a static value, doesn't change dynamically anymore, with the last value shown before you canceled the launch or used the launcer). It only goes away after save+reload. From then on, it overrides any newer indicators as well - so if you select the blaster launcher again, the previous static value only will be shown.
I haven't encountered this bug with normal gauntlets. Only happened in the first mission I equipped the blaster launcher.
Screenshot where my Gunner is selected, but the scatter value still displays:
![Image](http://i.imgur.com/eFNXcWh.jpg)