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Bug in Mainstory?

Posted: Thu Mar 23, 2017 5:42 pm
by andre9911
I play on PC with current patch and Steam online.

My Mods are:
ActiveMods=CapnbubsAccessoriesPack
ActiveMods=EvacAll
ActiveMods=MilitaryCamouflagePatterns
ActiveMods=ReplikantsCustomFacePaints
ActiveMods=FullCharacterCustomizationFromStart
ActiveMods=OverwatchAll
ActiveMods=ShowMeTheSkills
ActiveMods=InkAndPaint
ActiveMods=FixedTargeting
ActiveMods=StopWastingMyTime
ActiveMods=FreeCameraRotation
ActiveMods=FixedPips
ActiveMods=FlankPreview
ActiveMods=TechTree
ActiveMods=LW2TacticalSuppressors
ActiveMods=LW_Overhaul
ActiveMods=MoreMapsPack

I have a Problem with my current Savegame. My English is not so good but i made a screen shot. As you can see the game want me to contact Eastern America but I already finished that step.
First of all I contacted all areas and after that I got the quest for contacting Estern America. Untill now I liberated just a single area. The quest appeared only when I finished this first liberation.

Image

If you need I can send you a save game. Please help me. Can't continue to play because I'm afraid to lose. :cry: :shock:

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 7:49 pm
by Fizzwick
Have you done the Blacksite, Psionic Gate and/or the Forge missions?

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 9:04 pm
by andre9911
yes i have a psionic gate
Blackside? Forge? can you see this in my progress?

some pictures below

Image
Image

sry my game is in german

my problem is the quest "Contakt Eastern America". I contacted this Area before. There was a facility with a green flask. I finished the mission in Eastern America but the quest says: Contact Eastern America

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 9:11 pm
by LordYanaek
I can't see the large picture, only the small thumbnail but from what i understood
  1. First, you contacted every region on the map
  2. Then, you liberated one haven
  3. After the liberation you got a quest to contact Eastern America
If this is the correct order i'd say you probably found an oversight from the developers. You need to liberate a region to receive the main quest and this usually occur long before you have contacted every region. The game then places the first "Golden path" mission (the blacksite) in a non contacted region and gives you the task to contact that region. Since you already had contact with all regions, it placed the mission in any region but still gave you the contact quest.

Can you deploy a squad to the blacksite mission or is it locked?

EDIT : didn't see the last answer when i posted, from the small picture it looks like you have the vial from the blacksite so maybe it's just the description not being updated correctly. Are you able to build the shadow chamber and research the blacksite vial. If you can continue the rest of the storyline missions, i wouldn't worry too much about that notice, it's probably just the quest description that failed to update due to the unusual situation you created by contacting every region first.

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 9:31 pm
by andre9911
Yes your assumption is correct about the order i did the tasks.
I have a Shadow chamber, too.
I could start the Quest "i think this is Blackside Mission???" in Eastern America and I finnished it. I got a green flask and researched it.
But the game says "Contact America "
ahhhh i think this is a Bug! :roll:

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 9:48 pm
by LordYanaek
Yes, it's the mission where you infiltrate a large facility to recover the green flask so you already did it. You receive it after you liberate the first region and the first step is to contact the region where the blacksite (the facility where all the people are refined to produce the green flask) is located in order to unlock the mission itself but as that region was already contacted, you could do the mission directly and the quest list wasn't updated correctly.

If you managed to build the shadow chamber, you are already further in the quest line so you'll probably be able to finish the game anyway. That part of the quest will probably never be market as complete but it's just a minor glitch if it doesn't block other missions. The next step is to study the "green flask" in the shadow chamber and this should give you another mission (the forge) where you'll recover a stasis suit. If you can study the flask and the next mission appears correctly you can probably stop being worried and just ignore that quest. It's just a stupid NPC who forgot to remove his exclamation mark after you complete his quest :lol:

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 9:52 pm
by Fizzwick
Blacksite mission gets you the green flask of DNA. Forge mission gets you a body in an environment suit. Psi Gate gets you the psionic gate device which gets put in the Shadow Chamber. If the game will let you start the Avatar autopsy, you should be fine as that gets you to the remaining endgame missions and the win. The contact quest you see shouldn't have any impact on your progress as it looks like you've done all the important stuff up to where you are now. I agree that it is probably an oversight in the design that they didn't account for anyone contacting all the zones as you did before spawning some of the special site missions.

Re: Bug in Mainstory?

Posted: Thu Mar 23, 2017 10:55 pm
by andre9911
The big problem is I killed the Avatar and I got the final quest long time ago. I'm not able to finish this quest until I finished all quests I got before this one.
As I researched the green flask I didn't got any other following quest. So I'm not able to finish the end game Avatar quest.

For a long time I hadn't any idear that it's possible to liberate an area. I used to have only 3 intels in one area and so I didn't got a liberate quest. Later I read about the possibility at the forum. As I used 6 to 7 intels I finally got my first liberation quest.

Until now I played a couple of weeks. I got at least 70 fully equiped and skilled soldiers. I really don't want to start again.
Any idears to fix it and finish the main quest line?
"Contact the Area" (Eastern America) must turn green and marked to be finished.

Re: Bug in Mainstory?

Posted: Fri Mar 24, 2017 2:49 am
by Fizzwick
Ok, instudying your screenshots again, it looks to me like you have done the Blacksite and the Psi Gate since you have the vial and I can see the gate in your Shadow Chamber. When you researched the vial, that should have caused the Forge mission to spawn. The map icon for it looks like a group of marching soldiers. I'm thinking that is what you're missing. You might take a look around your Geoscape and see if such a marker is there.

Re: Bug in Mainstory?

Posted: Fri Mar 24, 2017 10:45 am
by andre9911
Image

Image

Image

you can see this?

Re: Bug in Mainstory?

Posted: Fri Mar 24, 2017 11:09 am
by LordYanaek
Yep, main quest is made up of two different branches actually. If i recall correctly.

Code: Select all

Officer Autopsy                               Liberate a region
       ↓                                              ↓
Skulljack officer                                 Blacksite
  (kill Codex)                                  (green flask)
       ↓                                              ↓
Codex Brain project → Skulljack a Codex          Research the 
       │              (kill the Avatar)         "Green flask"
       ↓                     │                        ↓
Codex Coordinates            │                   Forge mission
       ↓                     │                        │
Psy Gate mission             ↓                        │
       └─────────────→ Avatar autopsy ←───────────────┘
So in order to autopsy the avatar you need to complete the Forge mission which should appear after you research the "green flask" (it's the mission where you get to recover a stasis suit in second big facility) and recover the Psy Gate (it's the mission where you are in some weird wilderness with alien plants and a Gatekeeper - the "ball alien" - comes out of some sort of vortex)

As fizzwick says it looks like you have the gate in the shadow chamber behind the research archives (sorry but i don't speak german and don't remember the images to know what you have actually already researched) so it looks like you are missing the forge but i don't see it's icon on your map so maybe it didn't spawn after you researched the green flask.
It's probably possible to force it to spawn using the console but i don't know what command you'd need and i don't see it in this thread

EDIT : yes i can see the images in the latest post.

Re: Bug in Mainstory?

Posted: Fri Mar 24, 2017 2:21 pm
by Fizzwick
If the console can do it, forcing the Forge to spawn or forcing that busted contact quest to complete looks to be the way to go. But I've no idea either how to do those things though. Otherwise, I think it is game over and restart. Asking in that console command thread might get you an answer on how to fix your problem with the console.

Re: Bug in Mainstory?

Posted: Tue Mar 28, 2017 7:48 pm
by andre9911
Is it possible that an admin fixes my savegame?

Re: Bug in Mainstory?

Posted: Thu Apr 20, 2017 9:35 am
by andre9911
ok this is the end of this thread and i play the game never more
no support from the Admins...... tzzzz :?

Re: Bug in Mainstory?

Posted: Thu Apr 20, 2017 10:17 am
by LordYanaek
I understand your frustration but this thread was moved to Eleveted bug reports which shows they consider it a serious issue. The lack of further answer probably means there is nothing more they can do for you until they fix the underlying issue. Upcoming 1.3 includes a lot of fixes and a huge balance pass and they have only so much hours per day to work on those changes.

As for fixing your game, either there is a console command to spawn the forge and you can fix it yourself or there isn't and nobody can do anything till they add such a command (which they won't do in-between patches) :(

Re: Bug in Mainstory?

Posted: Fri Apr 21, 2017 5:49 am
by Zyrrashijn
From the Patchnotes 1.3 (unreleased):

- Created handlers for objectives for cases in which player has unlocked black site after 1) researching resistance communications or 2) has contacted all 16 regions. 2256

Wouldn't that solve your problem?
Don't ask when it will be out, though.

Re: Bug in Mainstory?

Posted: Mon Apr 24, 2017 8:06 am
by LordYanaek
@ andre9911, if you're still with us. johnnylump posted this in another thread about the same issue.
Unfortunately having multiple people report the same bug in several different threads doesn't help the developers in keeping track of everything. I think your report was the first one but several other threads were opened after yours :(
johnnylump wrote:This will be fixed in 1.3. In the meantime, you can autocomplete objectives with a console command.

Start your game with -allowconsole.
Load the campaign.
Hit the "\" key to open the dev console.
Type
ForceCompleteObjective T2_M1_S2_MakeContactWithBlacksiteRegion

That should do the trick.

Re: Bug in Mainstory?

Posted: Sat Jun 10, 2017 12:06 pm
by andre9911
The console command did not solve my issue.

Anything that happend was:
1. allready finished objectiv "Researce Resistance Communications" disappeared
2. unchanged: "Make Contact to East America" - still to do, but still can't be done, because it's allready done...
unchanged: "Finish the Avatar Autopsy Shadow Project" - still to do
3. new objective appeared: "Finish Advent Secret Facility Mission" (something like that - it's my try to translate it from German^^)
but no mission appeared

So what is the right console command to force "Make Contact to East America" being completed?

Thank you.

Re: Bug in Mainstory?

Posted: Sun Jun 18, 2017 5:19 am
by Ogre213
Having the same issue as Andre. I'd contacted the whole world prior to the start of the golden path missions, got stuck on contact, and used the posted console command, which now leaves me with the Blacksite mission which I'd already completed as well. LW2 had fed me as far as Psigate, which I'd also completed.

Andre, I'm thinking we probably don't need the 'contact' mission cleared - we're working through the golden path missions. I think what we need are the mission IDs for the forge and Psigate so we can get the game to trigger the next mission in the path (recover the suit, I believe), and we should be back on the rails then.

I just have no idea what those IDs are - anyone out there have an idea?

Re: Bug in Mainstory?

Posted: Sun Jun 25, 2017 4:04 pm
by tracktwo
Ogre213, if you have a saved game you can send me a link to I can try to determine what state your objectives are in and get you moving forward. Same for you Andre9911, I sent you a PM two months ago but didn't get a response.

Re: Bug in Mainstory?

Posted: Thu Jun 29, 2017 12:54 am
by Ogre213
Tracktwo, sent you a dropbox link. Thanks very much for taking a look.

Re: Bug in Mainstory?

Posted: Thu Jun 29, 2017 3:52 am
by tracktwo
Ok, I have the set of commands you can use to move forward. This may solve your problem too, Andre9911. In the console:

Code: Select all

\ForceCompleteObjective T2_M1_L2_WaitForBlacksiteContact
\ForceCompleteObjective T2_M1_InvestigateBlacksite
\ForceCompleteObjective T2_M2_StudyBlacksiteData
This should reveal the forge mission so you can move forward. If you haven't yet researched the blacksite vial, skip the last console command and just do the research.

Ogre213 - What version of LW2 did you start this campaign with? Was it with 1.3/1.4 right from the start or an upgraded earlier campaign?

Re: Bug in Mainstory?

Posted: Thu Jun 29, 2017 9:51 pm
by Ogre213
Thank you! Really appreciate your spending the time to dig these out for me. I'll try the console items out tonight.

Earlier version that was upgraded. I think I started this one a couple weeks after LW2 released. Not positive of the version. If it would help isolating the bug, I'd be happy to pull one of my first saves for you and get it over - let me know if you want that.

Re: Bug in Mainstory?

Posted: Fri Jun 30, 2017 5:53 am
by tracktwo
If you happen to have a save from before you did the blacksite mission but from when it's available and the region has already been contacted that'd be perfect to verify that the fix for this bug is working correctly - when you go to the geoscape it should complete the "make contact with XXX" objective and replace it with the "investigate the blacksite" one immediately.