Whilst I was poking around the other day, I noticed there was an option to use MODOP_Multiplication for Red Fog penalties, suggesting that it could be a % of the subject's max, rather than a flat penalty. However, with my initial attempts, I merely ended up making a 'berzerk' mode, where those affected by Red Fog actually became faster, more accurate, and harder to kill.
Anyone experienced with these settings have any suggestions on setting up MODOP_Multiplication properly? Do I just need to set the MaxPenalty to -0.5 instead of 0.5? etc.
Tweaking Red Fog settings/values
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- Posts: 56
- Joined: Sat Jan 21, 2017 11:01 am
Re: Tweaking Red Fog settings/values
Channelling your inner Vahlen? Also sounds like you made a really cool new Perk. Science is one big accident after all.However, with my initial attempts, I merely ended up making a 'berzerk' mode, where those affected by Red Fog actually became faster, more accurate, and harder to kill.