How to enable wraith torso skins for every armor?

Post Reply
sirburton
Posts: 169
Joined: Thu Feb 02, 2017 5:08 pm

How to enable wraith torso skins for every armor?

Post by sirburton »

I already have a mod that enables all kevlar skins for all armors, but how to do this for all wraith torso/limbs skins ? What and how should I edit ?
My Fearless Xcoms! --> Here
sirburton
Posts: 169
Joined: Thu Feb 02, 2017 5:08 pm

Re: How to enable wraith torso skins for every armor?

Post by sirburton »

ok I solved this adding the following lines
Spoiler: show
;Powered Light
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrLgt_Std_A_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Torsos_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrLgt_Std_A_1_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Torsos_A_1_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrLgt_Std_A_2_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Torsos_A_2_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrLgt_Std_A_3_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Torsos_A_3_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrLgt_Std_A_4_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Torsos_A_4_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")

+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_A_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_A_1_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_A_1_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_A_2_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_A_2_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_A_3_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_A_3_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_A_4_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_A_4_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_C_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_C_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PwrLgt_Std_D_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Arms_D_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")

+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrLgt_Std_A_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Legs_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrLgt_Std_A_1_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Legs_A_1_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrLgt_Std_A_2_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Legs_A_2_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrLgt_Std_A_3_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Legs_A_3_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrLgt_Std_A_4_F", ArchetypeName="SldPwrLgt_Std_GD.ARC_SldPwrLgt_Std_Legs_A_4_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
;Powered Heavy
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrHvy_Std_A_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Torsos_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrHvy_Std_A_1_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Torsos_A_1_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrHvy_Std_A_2_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Torsos_A_2_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrHvy_Std_A_3_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Torsos_A_3_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Torso", TemplateName="POW_M_PwrHvy_Std_A_4_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Torsos_A_4_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")

+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_A_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_A_1_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_A_1_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_A_2_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_A_2_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_A_3_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_A_3_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_A_4_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_A_4_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_B_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_B_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Arms", TemplateName="POW_M_PWrHvy_Std_C_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Arms_C_F", Gender=eGender_feMale, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")

+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrHvy_Std_A_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Legs_A_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrHvy_Std_A_1_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Legs_A_1_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrHvy_Std_A_2_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Legs_A_2_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrHvy_Std_A_3_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Legs_A_3_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
+BodyPartTemplateConfig=(PartType="Legs", TemplateName="POW_M_PwrHvy_Std_A_4_F", ArchetypeName="SldPwrHvy_Std_GD.ARC_SldPwrHvy_Std_Legs_A_4_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="MediumPoweredArmor", CharacterTemplate="Soldier")
My Fearless Xcoms! --> Here
Post Reply