Dark Event Application Lists

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fowlJ
Posts: 198
Joined: Thu Jan 21, 2016 1:45 pm

Dark Event Application Lists

Post by fowlJ »

I'm looking at the Dark Event lists in XComGameCore right now, and I'm a little bit confused by how they are structured - for instance, Deadshot:
DeadShotApplicationChance=50
DeadShotApplicationRules=eAR_CustomList
+DeadShotApplicationArray="NajaM1"
+DeadShotApplicationArray="NajaM2"
+DeadShotApplicationArray="NajaM3"
+DeadshotApplicationTargetArray="SidewinderM1"
+DeadshotApplicationTargetArray="SidewinderM2"
+DeadshotApplicationTargetArray="SidewinderM3"
+DeadshotApplicationTargetArray="ViperM1"
+DeadshotApplicationTargetArray="ViperM2_LW"
+DeadshotApplicationTargetArray="ViperM3_LW"
+DeadShotApplicationArray="AdvPsiWitchM3"
It's easy enough to understand how this works in general, but what's the difference between 'ApplicationArray' and 'ApplicationTargetArray'? Some lists are composed entirely of one, or entirely of the other, or a mix of both without any obvious logic that I can tell. How is this supposed to work?

And a second question, relevant to what I'm interested in doing in particular, are Alien Rulers included in 'eAR_Aliens'? Or would that need to be an eAR_CustomList that includes them for those TDEs to apply to them?
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