Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

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Pryda4ever
Posts: 23
Joined: Tue Jan 31, 2017 10:46 am

Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by Pryda4ever »

Hi everyone, i was playing game normally and finished sending a Big Squad to assault Advent Facility and I left it until the next day, today i want load savegame so i went to Geoscape and game Crashed suddenly :S:S November 2035 Commander Ironman

I Tried this:

Delete Config File--------- Nothing Happens

Verify Cache Files---------Nothing Happens

Deactive VSinc-------- Nothing Happens

Decrease Graphics (Maximum---High---Low) Nothing Happens

Run without Mods (less Long War 2) Nothing Happens

Reinstall game & Mods----------- Nothing Happens

Any Solution please?? Thanks a lot!! Happy New Year 2018

i5-4670

Gtx 1060 6gb Gaming

16 gb Ram

Windows 10 Pro

Resolution: 1080p

Long War 2 1.5
Last edited by Pryda4ever on Tue Jan 09, 2018 6:28 pm, edited 2 times in total.
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SonnyWiFiHr
Posts: 416
Joined: Thu Sep 14, 2017 1:57 pm

Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by SonnyWiFiHr »

It should crash if you removed Gameplay mods and loaded same save.
Start new game. See if game runs.

Then check your mod list and load order.
You can post mod list here.
The Preacher
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Pryda4ever
Posts: 23
Joined: Tue Jan 31, 2017 10:46 am

Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by Pryda4ever »

SonnyWiFiHr wrote:It should crash if you removed Gameplay mods and loaded same save.
Start new game. See if game runs.

Then check your mod list and load order.
You can post mod list here.
I Start a new game and works fine (with all this mods i have), i load another saves and works too.

Could it have corrupted the game by installing this mod a few days ago? I played without problems until November 2035 (2 Haven Liberated)

http://steamcommunity.com/sharedfiles/f ... =885278302

My mods:

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I reinstall game & mods and problem persists :( :( Thanks for your support.
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SonnyWiFiHr
Posts: 416
Joined: Thu Sep 14, 2017 1:57 pm

Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by SonnyWiFiHr »

http://steamcommunity.com/sharedfiles/f ... =885278302
It works for me

LW2 show me the skill revived. I think that this mod should be loaded after LW2. Check it on steam
I use
https://steamcommunity.com/workshop/fil ... =880807907
It needs
https://steamcommunity.com/workshop/fil ... =889469383 ( both should be loaded after LW2)


You should put Perfect Information LW after LW2
Then You put Gotcha Again - Check on Steam because can't remember why this load order is needed BUT it is needed or I m outdated and there is page where author posts fix if load order is different. Check both mods bugs page.

Check TitanFall sparks - if it is only cosmetic then it is in right place to be but if it changes gameplay - gameplay mods must be loaded after LW 2. Hmm - some people had problem with it mostly on DLC mission Shen last gift. Until someone can confirm compatibility - uninstall it.
Reading more about it - it seems that mission itself can be bugged. No real advise but- for safe play it is best to not have it

All cosmetic mods including voicepacks should work.
I put them first in load order (if they overwrite same file as LW2 - you will get vanilla start and know for sure that they (or one) are not compatible ) check them on steam

Unlock customization - Check it on steam can't figure out what mod this is Load it before LW2 .

So you have problem with only one save ? Did you boost infiltration ?
The Preacher
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Pryda4ever
Posts: 23
Joined: Tue Jan 31, 2017 10:46 am

Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by Pryda4ever »

SonnyWiFiHr wrote:http://steamcommunity.com/sharedfiles/f ... =885278302
It works for me

LW2 show me the skill revived. I think that this mod should be loaded after LW2. Check it on steam
I use
https://steamcommunity.com/workshop/fil ... =880807907
It needs
https://steamcommunity.com/workshop/fil ... =889469383 ( both should be loaded after LW2)


You should put Perfect Information LW after LW2
Then You put Gotcha Again - Check on Steam because can't remember why this load order is needed BUT it is needed or I m outdated and there is page where author posts fix if load order is different. Check both mods bugs page.

Check TitanFall sparks - if it is only cosmetic then it is in right place to be but if it changes gameplay - gameplay mods must be loaded after LW 2. Hmm - some people had problem with it mostly on DLC mission Shen last gift. Until someone can confirm compatibility - uninstall it.
Reading more about it - it seems that mission itself can be bugged. No real advise but- for safe play it is best to not have it

All cosmetic mods including voicepacks should work.
I put them first in load order (if they overwrite same file as LW2 - you will get vanilla start and know for sure that they (or one) are not compatible ) check them on steam

Unlock customization - Check it on steam can't figure out what mod this is Load it before LW2 .

So you have problem with only one save ? Did you boost infiltration ?
Yes only i have big problem with this save, rest works fine. I played few months in campaign so yes i used many times Boost infiltration and no problem here, if you mean if I can now do it game doesn´t allow me to see Geoscape.

TitanFall Sparks always works when i have completed DlC mission in some Runs. I fixed all the mods priority and still nothing :? :?


This is my console command when i put Geoscape, "Warning: Warning, Failed to load ´StaticMesh Ui_3D.CursorSet.S_MovePuckCircle_Dashing´: Failed to find object ´StaticMesh Ui_3D.CursorSet.S_MovePuckCircle_Dashing´"

What is that??

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johnnylump wrote:

Any Solution Mr Johhnylump? Thanks
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johnnylump
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Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by johnnylump »

I got nothin' beyond normal troubleshooting steps, sorry. Way too many possibilities with all those mods.
Jacke
Posts: 623
Joined: Sat Jan 28, 2017 1:10 am

Re: Help!! Crash Long War 2 When i put Geoscape (Mid Game :S) Steam

Post by Jacke »

For working with any serious number of mods, I'd suggest switching to the Alternate Mod Launcher.

https://www.reddit.com/r/xcom2mods/comm ... y_project/

It detects many mod interactions that could cause issues, as well as allow you to control which mods are active and what order they're loaded in. It takes a bit to get familiar with all the details, but it's well worth it.
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