Some bugs, including SLG bugs

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Hellaki
Posts: 11
Joined: Mon Jan 30, 2017 11:56 am

Some bugs, including SLG bugs

Post by Hellaki »

Long War version & Platform
LW2 Version 1.2
Windows 7

Mods
Evac All
Capnbubs Accessories Pack
Gotcha Again
LOS Preview Ability
Quick soldier info
Blackmarket Usage
Additional Icons
Free Camera Rotation
Quicker Holotargeting


Pods getting stuck on the map

I've seen this happen twice now - both on Supply Raids. A member of a pod (it seems to be the pod leader) will walk on top of a piece of low cover, and then the entire pod will be stuck and stop moving entirely.

In this savegame it appears to be the ADVENT Officer who has gotten stuck on top of a half cover rock:

https://www.dropbox.com/s/wyn1nkwb9nwrkog/save39?dl=0

I played this map for over 100 turns, and the pod did not move after he got stuck, until I activated it using a squad sight sniper shot.


No instant autopsy when you have already started researching it

If you have already started researching an autopsy, then even if you reach the 'instant autopsy corpse threshold' you will not receive the instant autopsy. This is even if you have switched to another research project, and complete it (I know that you can only get an instant research autopsy once you complete a research project).


[SLG] Lily Shen remote hacking description has an error

http://imgur.com/a/1Q8J8


[SLG] On Shen's Last Gift, if you have an autoloader, your free reloads reset on each level

Even if you use all your free reloads, when you move to the next level, it resets and you get them back.


[SLG] On Shen's Last Gift I was unable to target a turret which I had hacked

As a result I had to accept that when the hack ended it would get a free shot at me, because I could not target it during the hack duration. This is not the same behaviour as when you hack any other turret in the game.


[SLG] Shen's Last Gift is labeled as 'Full Salvage' on the squad select screen, when it is not

As stated.


My Spark who was injured when I began infiltrating, ended up fully healed by the time the mission started

My Spark was being repaired by Lily Shen, and had 11/12 HP when I sent him to infiltrate. A few days later when the mission began he had full 12/12 HP. It seemed as if he healed during the time spent infiltrating


Advent Sentry detection squares not displaying correctly when selecting my Spark

In this screenshot, the game tells me that moving my Spark to the cursor location will not break concealment:

http://imgur.com/a/sYpx7

However if I make the move then I am detected by the Advent Sentry. I had eyes on the Sentry (and in fact all the units in the pod), so I should be getting a correct readout on which tiles break concealment.

Savegame: https://www.dropbox.com/s/5wzgqiyu20y49iq/save58?dl=0

Note that moving any other unit to that tile does not seem to break concealment, just the Spark.
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